Piña Colada
From DoomWiki.org
Piña Colada | |
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Authors | Various |
Port | Boom-compatible |
IWAD | Doom II |
Year | 2023 |
Link | Doomworld/idgames |
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This mod received one of the 2023 Cacowards on Doomworld! |
Piña Colada is a 24-level megawad for Doom II designed for Boom-compatible source ports, created as a result of a community project led by Alex Decker (myolden). Work on the project was coordinated on the Pineapple Under the Sea Discord server. The first version was released on October 2, 2023. The final version was uploaded to the idgames archive on November 5, 2023. A sequel, Piña Colada 2, was released in 2024.
Piña Colada was named one of the winners at the 2023 Cacowards.
Contents
Restrictions[edit]
Levels were created with the following restrictions:
- maximum 75 monsters per map;
- maps should be short, dense, and interconnected;
- each map must have a death exit when playing at the Ultra-Violence skill level.
Content[edit]
The mod uses a DeHackEd patch to create custom decorations, change level names, and change the contents of text screens. It also uses a custom COLORMAP lump.
Levels[edit]
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Soundtrack[edit]
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Built-in demos[edit]
This WAD features three built-in demos. All require Doom II with a Boom-compatible v2.02 source port to view them. The demo levels are:
Demo | Level | Skill | Tics | Length |
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DEMO1 | MAP05: Tranquilized | 4 | 1550 | 0:44.29 |
DEMO2 | MAP12: Fateless | 4 | 1668 | 0:47.66 |
DEMO3 | MAP18: Dreaded Estate | 4 | 544 | 0:15.54 |
Trivia[edit]
- The mapset is named after piña colada, an alcoholic cocktail.