Pistol (Doom 3)

From DoomWiki.org

This article is about the weapon in Doom 3. For other versions of this weapon, see:
The pistol.

The pistol is the classic gun in Doom 3. Comparated with other weapons, it's weak, but it's also very accurate.

"Standard marine issue semi-automatic pistol. It’s highly accurate and provides solid stopping power without expending too much ammo."
― Doom 3 instruction manual

Tactical analysis[edit]

Headshots are more effective than body shots. It is considerably more powerful than the classic pistol, but often seems weaker, due to the fact that several of the weaker monsters have been “beefed up” compared to their classic counterparts. Best used to conserve ammo or as a backup weapon for when stronger weapons get close to emptying their magazines.

In mid and close range, the machine gun is far more powerful, but the pistol is very accurate, so use it for enemies at long distance, or when you run out of ammo. It is also a worthy weapon against Trites, being able to kill one in two bullets, and against Lost Souls if your aim is reliable. But when they come closer, swap to something more powerful.

While the pistol, machine gun, and chaingun all technically fire bullets, they do not share the same ammo pool as in earlier Doom games.



Normal damage 14 15
Headshot damage 28 30
Rate of fire (RPS) 2.5
Reload time (sec) 2.25
Ammo capacity 12
Max ammo 360
Velocity 7,200 20,000
Spread (°) 0
Ammo type Bullets
First seen in Mars City Underground