Pitchfork

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Pitchfork
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Author Sverre André Kvernmo
Port Vanilla Doom
IWAD TNT
Year 2015
Link Doomshack
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Pitchfork is a single-level PWAD for Doom II and the TNT: Evilution IWAD. It was originally designed and released in 2015 by Sverre André Kvernmo (Cranium) for the megawad TNT: Revilution, but it was rejected by the project leaders.

Walkthrough[edit]

Map of Pitchfork
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Open the blue door, then head north to the black wall in the middle and follow the path to a megaarmor. (sector 225)
  2. In the northwest area, head into the northeast teleporter, then re-enter the teleporter you came from to find three backpacks. (sector 249)
  3. Enter the exit room, then head back to get both a medikit and a computer area map. (sector 262)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 6, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains twelve spawn points:

  1. facing south. (thing 179)
  2. facing south. (thing 180)
  3. facing south. (thing 181)
  4. facing south-west. (thing 182)
  5. facing south-east. (thing 183)
  6. facing north. (thing 184)
  7. facing south-east. (thing 186)
  8. facing south-west. (thing 187)
  9. facing north-west. (thing 188)
  10. facing north. (thing 189)
  11. facing south-east. (thing 190)
  12. facing north-west. (thing 191)

Statistics[edit]

Map data[edit]

Things 232
Vertices 1711*
Linedefs 1543
Sidedefs 2350
Sectors 265
* The vertex count without the effect of node building is 1284.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]