Article |
Subject |
Language |
Notes |
Link
|
K #48, March 1993, pp. 46-48 |
Doom |
Italian |
Interview with Tom Hall and some Alpha screenshot |
[1]
|
PC Player, May 1993, pp. 6-7 |
Doom |
German |
|
[2]
|
Game Players PC Entertainment, May/June 1993, p. 8 |
Doom |
English |
|
[3]
|
VideoGames & Computer Entertainment, June 1993, p. 74 |
Doom |
English |
|
[4]
|
Computer Gaming World, July 1993, pp. 104-105 |
Doom |
English |
|
[5]
|
Electronic Games, September 1993, p. 38 |
Doom |
English |
Brief preview |
[6]
|
Megazin, September 1993, p. 38 |
Doom |
Slovenian |
Preliminary score: Graphics 82%, Sound 74%, Playability 85%, Overall 86% |
[7]
|
Aktueller Software Markt, October 1993, pp. 126-127 |
Doom |
German |
|
[8]
|
Electronic Games, December 1993, p. 58 |
Doom |
English |
|
[9]
|
Gambler, December 1993, p. 61 |
Doom |
Polish |
|
[10]
|
The Games Machine #60, January 1994, p.17 |
Doom |
Italian |
|
[11]
|
PC Review #26, December 1993, p. 36 |
Doom |
English |
|
[12]
|
Compute, August 1994, p. 84 |
Doom II |
English |
|
[13]
|
Secret Service, 9/1994, p. 54 |
Doom II |
Polish |
|
[14]
|
Mega Force, October 1994, pp. 18-19 |
Sega 32X Doom |
French |
|
[15]
|
Interactive Entertainment #5, September 1994 |
Heretic |
English |
CD-only magazine |
[16]
|
Computer Gaming World #124, November 1994, pp. 110-112 |
Heretic |
English |
|
[17]
|
Computer Game Review and CD-ROM Entertainment, volume 4, issue 5, December 1994, p. 154 |
Heretic |
English |
|
[18]
|
Electronic Games, volume 3, issue 3, December 1994, p. 132 |
Heretic |
English |
|
[19]
|
Next Generation, May 1995, pp. 40-41 |
Doom 64 |
English |
|
[20]
|
GamePro, March 1997, p. 45-46 |
Doom 64 |
English |
|
[21]
|
Computer Gaming World #142, May 1996, pp. 143-144 |
Strife |
English |
|
[22]
|
gamesTM #19 (2004), pp. 42-43 |
Doom 3 |
English |
|
|
Article |
Language |
Notes |
Link
|
The Age, December 23, 1993 |
English |
|
Excerpt
|
Top Secret, 1/1994, p. 39 |
Polish |
Score: 10/10 |
[23]
|
San Jose Mercury News, January 2, 1994 |
English |
|
Excerpt
|
The Guardian, January 13, 1994 |
English |
|
Excerpt
|
PC Player, 2/1994, pp. 36-38 |
German |
Score: 85/100 |
[24]
|
PC Joker, 2/1994, p. 75 |
German |
Score: 79% |
[25]
|
Secret Service, 2/1994, p. 36 |
Polish |
Score: Graphics 100%, Sound 100%, Quality 100% |
[26]
|
Joystick, February 1994, p. 86 |
French |
Score: 96%, Megastar |
[27]
|
Gambler, February 1994, p. 72 |
Polish |
Score: Graphics 100%, Sound 100%, Playability 100%, Idea 80%, Overall 95% |
[28]
|
Computer Gaming World, March 1994, pp. 38-39 |
English |
|
[29]
|
Power Play, 3/1994, pp. 28-29 |
German |
Score: 87% |
[30]
|
Play Time, 3/1994, pp. 110-111 |
German |
Score: 90/100 |
[31]
|
ASM (Aktuelle Software Markt), 3/1994 |
German |
Score: 11/12 |
[32]
|
Compute, April 1994, p. 82 |
English |
|
[33]
|
Edge, April 1994, pp. 60-63 |
English |
Score: 7/10 Source of the infamous "if only you could talk to the monsters" remark. |
[34]
|
Electronic Entertainment, April 1994, p. 94 |
English |
Score: 10/10 |
[35]
|
The Advocate, June 17, 1994 |
English |
|
Excerpt
|
K #57, January 1994, pp. 58-59 |
Italian |
Score: 930/1000 (shareware version) |
[36]
|
The Games Machine #61, February 1994, pp. 90-93 |
Italian |
Score: 95% |
[37]
|
Computer and Video Games #148, March 1994, pp. 72-73 |
English |
Score: Graphics 97%, Sound 92%, Gameplay 85%, Value 89%. Overall 93% |
[38]
|
Dragon #203, March 1994, pp. 59-60 |
English |
Score: 5/5 |
[39]
|
Electronic Games, April 1994, p. 74 |
English |
Score: Graphics 90%, Sound 85%, Playability 90%, Replay Value 85%, Overall 85% |
[40]
|
Génération 4 #62, January 1994, pp. 106-108 |
French |
Score: 95% |
[41]
|
Hyper #4, March 1994, pp. 54-55 |
English |
Score: Visuals 96%, Sound 95%, Gameplay 96%, Longterm 95%, Overall 96% |
[42]
|
Joker #7, February 1994, pp. 16-17 |
Slovenian |
Score: 95% |
[43]
|
NEXTWorld, February 1994, p. 29 |
English |
Score: 4/5 (shareware version) |
[44]
|
PC Games Magazine, March 1994, pp. 24-26 |
German |
Score: 95% |
[45]
|
PC Zone #13, April 1994, pp. 69-72 |
English |
Score: 96% |
[46]
|
Pelit, January 1994, pp. 48-49 |
Finnish |
Score: 96% |
[47]
|
Score #3, March 1994, p. 21 |
Czech |
Score: 93% |
[48]
|
User #46, April 1994, pp. 24-27 |
Greek |
Score: 93% |
[49]
|
Excalibur #23, February 1994, p. 12 |
Czech |
Score: 98% |
[50]
|
PC Review #29, March 1994, pp. 68-71 |
English |
Score: 9/10 |
[51]
|
Article |
Language |
Notes |
Link
|
Secret Service, 10/1994, p. 68 |
Polish |
Score: Graphics 100%, Sound 100%, Quality 100%. English translation available. |
[52]
|
Joystick, October 1994, p. 76 |
French |
Score: Technical 95%, Interest 20% (Doom owners)/85% (newcomers) |
[53]
|
Gambler, October 1994, p. 72 |
Polish |
Score: Graphics 100%, Sound 90%, Playability 95%, Idea 80%, Overall 95% |
[54]
|
Top Secret, October 1994, p. 51 |
Polish |
Score: Overall 10/10, Brain 3/10, Sound 10/10, Graphics 9/10 |
[55]
|
Computer Gaming World, November 1994, pp. 98-102 |
English |
Score: 4.5/5 |
[56]
|
Games Master, November 1994, pp. 80-81 |
English |
Score: 96/100 |
[57]
|
PC Player, 11/1994, pp. 82-83 |
German |
Score: 83/100 |
[58]
|
PC Zone, November 1994, pp. 60-64 |
English |
Score: 62/100 (for "Doom pros"), 90/100 (for Doom "virgins") |
[59]
|
Power Play, 11/1994, pp. 38-40 |
German |
Score: 82% |
[60]
|
PC Gamer, December 1994, pp. 134-135 |
English |
Score: 90% |
Archived copy at Doomworld/idgames
|
PC Games, December 1994, pp. 10-17 |
Greek |
Score: 97% |
[61]
|
Joystick, September 1995, p. 100 |
French |
Macintosh version. Score: Technical 90%, Interest 87% |
[62]
|
Riki #2, October 1994, p. 11 |
Czech |
Score: 87% |
[63]
|
Score #11, November 1994, p. 20 |
Czech |
Score: 88% |
[64]
|
Excalibur #35, November 1994, p. 16 |
Czech |
Score: 79% |
[65]
|
Aktueller Software Markt, November 1994, p. 22 |
German |
Score: 8/12 |
[66]
|
Computer+Videogiochi #42, November 1994, pp. 42-43 |
Italian |
Score: 95% |
[67]
|
Computer and Video Games #156, November 1994, pp. 58-59 |
English |
Score: 88% |
[68]
|
Edge #14, November 1994, p. 70-72 |
English |
Score: 9/10 |
[69]
|
Génération 4 #70, October 1994, pp. 104-109 |
French |
Score: 91% |
[70]
|
Hyper #12, November 1994, pp. 38-41 |
English |
Score: 94% |
[71]
|
K #65, October 1994, pp. 53-55 |
Italian |
Score: 930/1000 |
[72]
|
Micromania #79, December 1994, p. 52 |
Spanish |
Score: 96% |
[73]
|
PC Games Magazine, December 1994, pp. 100-102 |
German |
Score: 82% |
[74]
|
PC Joker, October 1994, pp. 78-79 |
German |
Score: 79% |
[75]
|
Play Time, December 1994, pp. 88-89 |
German |
Score: 87% |
[76]
|
Pelit, July 1994, pp. 40-41 |
Finnish |
Score: 92% |
[77]
|
The Games Machine #68, October 1994, pp. 112-113 |
Italian |
Score: 93% |
[78]
|
Computer Player, November 1995, p. 57 |
English |
Macintosh version. Score: 9/10 |
[79]
|
K #78, November 1995, pp. 52-53 |
Italian |
Macintosh version. Score: 930/1000 |
[80]
|
Article |
Platform |
Language |
Notes |
Link
|
Mega Fun, 1/1995, p. 112 |
Jaguar |
German |
Score: 91% |
[90]
|
Player One #49, February 1995, pp. 62-65 |
Atari Jaguar |
French |
Score: 98% |
[91]
|
Ultimate Future Games #2, January 1995, pp. 84-85 |
Atari Jaguar |
English |
Score: 92% |
[92]
|
VideoGames - The Ultimate Gaming Magazine #72, January 1995, p. 76 |
Atari Jaguar |
English |
Score: Graphics 9/10, Sound/Music 8/10, Playability 10/10, Overall 10/10 |
[93]
|
Score #13, January 1995, p. 50 |
Atari Jaguar |
Czech |
Score: 89% |
[94]
|
Excalibur #45, May 1995, p. 23 |
Atari Jaguar |
Czech |
Score: 80% |
[95]
|
Gambler, November 1995, p. 33 |
Atari Jaguar |
Polish |
Score: Graphics 45%, Sound 45%, Playability 60%, Idea 80%, Overall 50% |
[96]
|
Console+ #42, April 1995, p. 132 |
Atari Jaguar |
French |
Score: 96% |
[97]
|
Gamepro #66, January 1995, pp. 92-93 |
Atari Jaguar |
English |
Score: Graphics 4/5, Sound 4/5, Control 4.5/5, FunFactor 4.5/5 |
[98]
|
Man!ac, January 1995, p. 90 |
Atari Jaguar |
German |
Score: 84% |
[99]
|
Play Time, March 1995, p.117 |
Atari Jaguar |
German |
Score: Graphics 87%, Sound 79%, Fun 91% |
[100]
|
Computer and Video Games #158, January 1995, pp. 72-74 |
Atari Jaguar Sega 32X |
English |
Jaguar: Graphics 95, Sound 90, Playability 94, Value 94, Overall 95 32X: Graphics 90, Sound 92, Playability 94, Value 96, Overall 94 |
[101]
|
Joypad #37, December 1994, pp. 90-94 |
Atari Jaguar Sega 32X |
French |
Jaguar: 94% 32X: 92% |
[102]
|
Mega Fun, 1/1995, p. 31 |
Sega 32X |
German |
Score: 87% |
[103]
|
Ação Games #73, December 1994, p. 18 |
Sega 32X |
Brazilian Portuguese |
Score: 30/30 |
[104]
|
Beep! Mega Drive, December 1994, p. 121 |
Sega 32X |
Japanese |
Score: 90% |
[105]
|
Computer+Videogiochi #44, January 1995, pp. 76-77 |
Sega 32X |
Italian |
Score: 90% |
[106]
|
GamePro #67, February 1995, p. 58 |
Sega 32X |
English |
Score: Graphics 4/5, Sound 4.5/5, Control 5/5, FunFactor 5/5 |
[107]
|
Gamers, January 1995, p. 33 |
Sega 32X |
German |
Score: 3+/5 |
[108]
|
Hyper #14, January 1995, pp. 38-39 |
Sega 32X |
English |
Score: Visuals 91%, Sound 92%, Gameplay 93%, Longterm 89%, Overall 90% |
[109]
|
Hobby Consolas #39, December 1994, pp. 78-81 |
Sega 32X |
Spanish |
Score: 90% |
[110]
|
Man!ac, January 1995, p. 48 |
Sega 32X |
German |
Score: 84% |
[111]
|
Mean Machines #27, January 1995, pp. 76-78 |
Sega 32X |
English |
Score: Graphics 93%, Sound 90%, Playability 94%, Lastability 92%, VFM 92%, Overall 92% |
[112]
|
Mega Console #10, December 1994, pp. 32-36 |
Sega 32X |
Italian |
Score: 92% |
[113]
|
Mega Force suppl. #34, December 1994, pp.22-25 |
Sega 32X |
French |
Score: 92% |
[114]
|
Player One #48, January 1995, pp. 64-65 |
Sega 32X |
French |
Score: 95% |
[115]
|
Play Time, February 1995, p.101 |
Sega 32X |
German |
Score: Graphics 83%, Sound 79%, Fun 87% (GER) |
[116]
|
Power Unlimited, February 1995, p. 40 |
Sega 32X |
Dutch |
Score: 78% |
[117]
|
SEGA Force, February 1995, pp. 8-10 |
Sega 32X |
Swedish |
Score: 100% |
[118]
|
SEGA MegaZone Magazine #46, December 1994, p. 20 |
Sega 32X |
English |
Score: Graphics 9/10, Sonics 10/10, Playability 9/10, Staying Power 9/10, Overall 94% |
[119]
|
Super GamePower #10, January 1995, p. 23 |
Sega 32X |
Brazilian Portuguese |
Score: 5/5 |
[120]
|
Ultimate Future Games #2, January 1995, pp. 97 |
Sega 32X |
English |
Score: 91% |
[121]
|
Famitsu #335, 12–19 May 1995, p. 116 |
Sega 32X |
Japanese |
Score: 30/40 |
|
Micromanía #79, December 1994, pp. 22-23 |
Sega 32X |
Spanish |
Score: 93% |
[122]
|
Joystick, March 1996, p. 66 |
3DO |
French |
Score: Technical 80%, Interest 85% |
[123]
|
GamePro #92, May 1996, p. 72 |
3DO |
English |
Score: Graphics 2/5, Sound 2/5, Control 1/5, FunFactor 1.5 |
[124]
|
Maximum #4, February 1996, p.160-161 |
3DO |
English |
Score: 1/5 |
[125]
|
Mean Machines, March 1997, pp. 66-68 |
Sega Saturn |
English |
Score: Graphics 46/100, Sound 82/100, Playability 46/100, Lastability 30/100, Overall 39/100 |
[126]
|
Mega Console #34, February 1997, pp.58-59 |
Sega Saturn |
Italian |
Score: 75% |
[127]
|
Sega Saturn Magazine #16, February 1997, pp. 71-72 |
Sega Saturn |
English |
Score: 56% |
[128]
|
Player One #70, December 1996, p. 63 |
Sega Saturn |
French |
Score: 85% |
[129]
|
Sega Saturn Magazine Weekly #24, July 1997, p. 171 |
Sega Saturn |
Japanese |
Score: 5,66/10 |
[130]
|
Computer and Video Games #167, October 1995, pp. 82-83 |
Super NES |
English |
Score: Graphics 85, Animation 80, Music 80, Sound Effects 85, Gameplay 90, Value 70, Overall 92% |
[131]
|
Fusion #3, October 1995, p. 80 |
Super NES |
English |
Score: 4½/5 |
[132]
|
GamePro #75, October 1995, p.66 |
Super NES |
English |
Score: Graphics 3.5/5, Sound 4/5, Control 2/5, FunFactor 3.5/5 |
[133]
|
Game Players #57, October 1995, p.48 |
Super NES |
English |
Score: Graphics 6, Music & Sound FX 8, Innovation 7, Gameplay 8, Replay Value 7, Overall 74 |
[134]
|
Hobby Consolas #51, December 1995, pp. 74-76 |
Super NES |
Spanish |
Score: 90% |
[135]
|
NEXT Generation #10, October 1995 |
Super NES |
English |
Score: 2/5 |
[136]
|
Player One #57, October 1995, pp. 116-117 |
Super NES |
French |
Score: 95% |
[137]
|
Super GamePower #19, October 1995, p. 27 |
Super NES |
Brazilian Portuguese |
Score: 3.2/5 |
[138]
|
Super Play #36, October 1995, pp. 40-43 |
Super NES |
English |
Score: Graphics 94%, Sound 81%, Gameplay92%, Gamelife89%, Overall 92% |
[139]
|
Total #46, October 1995, pp. 24-27 |
Super NES |
English |
Score: Graphics 9, Sounds 8, Gameplay 9, Lifespan 9, Overall 93% |
[140]
|
VideoGames - The Ultimate Gaming Magazine #81, October 1995, p.76 |
Super NES |
English |
Score: Graphics 7, Sound/Music 6, Playability 8, Overall 7/10 |
[141]
|
Console+ #49, December 1995, pp. 102-104 |
PlayStation |
French |
Score: 95% |
[142]
|
GamePro #77, December 1995, pp. 58-59 |
PlayStation |
English |
Score: Graphics 5/5, Sound 5/5, Control 5/5, FunFactor 5/5 |
[143]
|
Hobby Consolas #57, June 1996, pp. 94-95 |
PlayStation |
Spanish |
Score: 92% |
[144]
|
Maximum #2, December 1995, pp. 148-149 |
PlayStation |
English |
Score: 5/5 |
[145]
|
Player One #59, December 1995, pp. 65-75 |
PlayStation |
French |
Score: 98% |
[146]
|
Super GamePower #22, January 1996, pp. 22-23 |
PlayStation |
Brazilian Portuguese |
Score: 5/5 |
[147]
|
Playstation Plus #3, December 1995, pp. 14-20 |
PlayStation |
English |
Score: 92% |
[148]
|
Article |
Language |
Notes |
Link
|
Pelit, February 1995, pp. 45-46 |
Finnish |
Shareware episode. Score: 89% |
[152]
|
PC Joker, February 1995, p. 12 |
German |
Shareware episode. Score: 85% (Graphics 79%, Sound 84%, Controls 80%, Interest 87%) |
[153]
|
Computer Game Review and CD-ROM Entertainment, volume 4, issue 8, March 1995, pp. 32-33 |
English |
Average score: 91 |
[154]
|
Computer Gaming World #128, March 1995, pp. 104-106 |
English |
Score: 5 out of 5 |
[155]
|
Hyper #16, March 1995, pp. 32-35 |
English |
Score: 90% (Visuals 94%, Sound 89%, Gameplay 93%, Longterm 88%) |
[156]
|
PC Zone #24, March 1995, pp. 32-34 |
English |
Review of the shareware version, no score was given |
[157]
|
Joystick, March 1995, p. 90 |
French |
Score: Technical 92%, Interest 91%, Megastar |
[158]
|
PC Player, March 1995, pp. 54-56 |
German |
Score: 77% |
[159]
|
Power Play, March 1995, p. 52 |
German |
Score: 73% (Graphics 74%, Sound 70%) |
[160]
|
PC Zone #25, April 1995, pp. 68-70 |
English |
Score: 78% |
[161]
|
Next Generation #5, May 1995, p. 93 |
English |
Score: 4 out of 5 |
[162]
|
Games Master #29, May 1995, pp. 70-71 |
English |
Score: 90% (Graphics 86%, Sound 87%, Gameplay 89%, Lifespan 90%) |
|
Maximum: The Video Game Magazine #4, February 1996, p. 156 |
English |
Score: 4 out of 5 |
[163]
|
GameSpot, June 13, 1996 |
English |
Heretic: Shadow of the Serpent Riders. Score: 7.6 out of 10 (Gameplay 8, Graphics 7, Sound 8, Value 6, Tilt 8) |
[164]
|
Article |
Language |
Notes |
Link
|
Génération 4, November 1995, pp. 78-82 |
French |
Score: 84%, Graphics 16/20, Sound 16/20, Animations 15/20, Replayability 17/20 |
[165]
|
Joystick, November 1995, p. 62 |
French |
Score: Technical 80%, Interest 90%, Megastar |
[166]
|
PC Joker, January 1996, p. 22 |
German |
Score: 69% (Graphics 72%, Sound 76%, Controls 78%, Interest 67%) |
[167]
|
PC Player, January 1996, pp. 98-103 |
German |
Score: 73% |
[168]
|
Power Play, January 1996, p. 120 |
German |
Score: Solo 71%, Multi 75% |
[169]
|
PC Player, August 1996, p. 66 |
German |
Deathkings of the Dark Citadel. Score: ★★★ |
[170]
|
Joystick, October 1996, p. 104 |
French |
Macintosh version. Score: Interest 85, Technical 70, Design 80 |
[171]
|
Video Games, March 1997, p. 77 |
German |
PlayStation version. Score: 71% (Graphics 70%, Music 65%, Sound effects 68%), Gut |
[172]
|
Video Games, April 1997, p. 82 |
German |
Saturn version. Score: 71% (Graphics 70%, Music 65%, Sound effects 68%) |
[173]
|
Gamepro, July 1997, p. 82 |
English |
Nintendo 64 version. Score: Control 4.5/5, Fun Factor 4.5/5, Graphics 3.5/5, Sound 4.0/5 |
[174]
|
Video Games, August 1997, pp. 82-83 |
German |
Nintendo 64 version. Score: 76% |
[175]
|
Mega Fun, September 1997, p. 68 |
German |
Nintendo 64 version. Score: Fun 65%, Graphics 58%, Sound 60% |
[176]
|
Game Play 64, October 1997, pp. 72-73 |
French |
Nintendo 64 version. Score: 70% (Graphics 80%, Animation 78%, Controls 79%, Duration 60%, Sound 89%) |
[177]
|
X64 Magazine, October 1997, pp. 78-81 |
French |
Nintendo 64 version. Score: 69% Graphics 5/10 Sound 7/10 Optimization 3/10 Duration 8/10 |
[178]
|
Periodical |
Subject/Title |
Language |
Notes |
Link
|
Game Developer Magazine, January 1994 |
Monsters from the Id: The Making of Doom |
English |
Republished by Gamasutra 22 Aug 2013 |
[182]
|
PC Gamer, May-June 1994, pp. 50-53 |
Doom: Why It Took Over My Life (feature) |
English |
|
part 1, part 2
|
Top Secret, June 1994, p. 23 |
General overview of Doom modding |
Polish |
|
[183]
|
Secret Service, June 1994, p. 11 |
Doom mapping contest announcement |
Polish |
|
[184]
|
Secret Service, June 1994, pp. 12-13 |
General overview of Doom mods and modding tools |
Polish |
|
[185]
|
Computer Gaming World, July 1994, pp. 20-24 |
"To Hell and Back Again." Information on Doom's development and a look at Doom II |
English |
|
[186]
|
Computer Gaming World, August 1994, pp. 140-142 |
"The Lighter Side of Doom." Description of Doom's lighting effects |
English |
|
[187]
|
Washington Post, October 10, 1994 |
"Pac-Man, Tetris – and Now It's Doom's Day" |
English |
|
[188]
|
Secret Service, November 1994, p. 7 |
Doom mapping contest results |
Polish |
|
[189]
|
Electronic Entertainment, December 1994, pp. 58-64 |
"Natural Born Doom Killers." Includes descriptions of various "Doom clone" games, and several Doom mods. |
English |
|
[190]
|
Gambler, June 1995, p. 83 |
Doom fan fiction story contest announcement |
Polish |
|
[191]
|
Gambler, July 1995, pp. 46-51 |
General article about Doom clones |
Polish |
|
[192]
|
MegaFan #1 (1996), pp. 104-134 |
Walkthrough for episode 1 (Master Levels) of the PlayStation version of Final Doom |
English |
|
[193]
|
Wired, January 8, 1996 |
"The Egos at Id", about the success of Doom and the then-upcoming Quake. |
English |
|
[194]
|
gamesTM #19 (2004), pp. 91-95 |
Doom retrospective |
English |
|
|