Project A.E.S.W


Project A.E.S.W
Add a screenshot and caption
Author Michael Reid
Port Limit-removing
Year 2003
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Project A.E.S.W is a single-level PWAD for Doom II and limit-removing source ports that was released on December 10, 2003. It was designed by Michael Reid (prower) and uses the music track "Unsteady Ground" by David Shaw (Tolwyn), originally from Memento Mori II.


Map of Project A.E.S.W
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. After raising the lift that leads to the red key, enter the hall at the top and open a wall to the west. This allows you to get the energy cell and plasma gun behind the starting cage. (sector 159)
  2. Press the switch in the easternmost room and head back. A new compartment to the south is here. Open a wall near the southwest corner and take the teleporter to get a soul sphere. (sector 230)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 07:28 Richard J. Sham 2003-12-14
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 26, 2024.


Map data[edit]

Things 241
Vertices 1481*
Linedefs 1529
Sidedefs 2411
Sectors 237
* The vertex count without the effect of node building is 1210.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]