Push

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Push
Title screen
Author TerminusEst13
Port Zandronum
IWAD Doom II
Year 2014
Link Zandronum forum thread
Cacoward.png This mod received one of the 2014 Cacowards on Doomworld in the Multiplayer category!

Push is a multiplayer mod for Doom II and the Skulltag and Zandronum source ports, originally created by TerminusEst13 and released in 2014. Built upon the Last Man Standing gamemode, Push has the simple premise of starting players off on an elevated arena, with the objective of pushing other players off the main playing field, where they'll then fall on top of an instakill damaging floor. The arsenal has been replaced by a laser gun that with two firing modes: the primary fire shoots a laser that does little push but is very fast and accurate, and the secondary fire launches an energy grenade that has short range and arcs downward, but has massive amounts of knockback and can allow rocketjumping. There are also gauntlets that can be used to push people to the side with a well placed blow, as well as the ability for each player to double jump in order to potentially recover from hazardous situations.

After its original release, in 2017 Infirnex announced a Community Addon (PCOM) for Push with TerminusEst13's permission, which sought to include more maps, and reached version 2.0 by 2019. This adds 22 new maps to the original roster of 70, making for 92 maps in total. The add-on was later integrated into the main mod, as Push 2.0.

Push became a joint winner of a Multiplayer award at the 21st Annual Cacowards, alongside 32in24-13: A Thanksgiving Without Burgers and Rage CTF.

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