QZDoom

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QZDoom
Qzdoom-logo.png
Standard ZDoom
Codebase GZDoom
Developer(s) dpJudas, Eruanna
Latest release 1.3.0 (2017-03-19, 12 days ago)
Development status Active
Written in C++
Target Platform Cross-Platform
Available in English (United States)
License DSL, BSD, others
Website http://qzdoom.drdteam.org/
Source Repository

(git)

github.com

QZDoom is a fork of GZDoom with support for 32-bit true-color rendering, first released on October 18, 2016. It was created by dpJudas and Rachael Alexanderson (Eruanna). It was originally opened as a pull request against ZDoom, to replace the 8-bit software renderer with a 32-bit one, but negative responses and lack of motion toward adoption from ZDoom's core developer team, combined with movement of the project in a radically new direction, eventually led to it becoming a separate project.[1]

External links[edit]

References[edit]

  1. Gez (28 May 2016). "Truecolor software rendering." ZDoom forums. Retrieved 19 October 2016.
Source code genealogy
Based on Name Base for
GZDoom QZDoom Active