RBDOOM-3-BFG
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RBDOOM-3-BFG | |
![]() Showing off the new soft shadow support | |
Codebase | Doom 3: BFG Edition |
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Developer(s) | Robert Beckebans |
Initial release | 1.0 (2014-05-10, 11 years ago) |
Latest release | 1.5.1 (2023-05-23, 2 years ago) |
Development status | Active |
Written in | C++ |
Target platform | Cross-platform |
Available in | English (United States) |
License | GPLv3+ |
Source Repository
(Git) |
GitHub |
IRC Channel | Freenode #iodoom3 |
RBDOOM-3-BFG is a source port of Doom 3: BFG Edition for Windows, Linux, and Mac OS X, with full 32-bit and 64-bit support for all platforms.
Features[edit]
- Ported to 64-bit Windows, Linux, and Mac OS X
- Soft shadow mapping, giving more releastic light properties to the game
- Restored support for playing back Bink videos by using FFmpeg as a replacement
- Fixed support for Doom Classic on Linux and Mac OS X
Source code genealogy | ||
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Based on | Name | Base for |
Doom 3: BFG Edition | RBDOOM-3-BFG | DOOM BFA |