RJECT01: Infer's Hell (Jumpmaze II)

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Jumpmaze II rejects 01-07

00 33 34 35 36 37 38 39 40
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(01 - 07)
GRAV DRAG FLOORLAV SHIT

This level occupies the map slot RJECT01. For other maps with a non-standard slot, see Category:Non-standard map slots.
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RJECT01: Infer's Hell is the first reject map of Jumpmaze II. It was designed by Infer and uses the music track "Shipwrecked" by Daniel Bernstein, from Blood. The par time defined in MAPINFO is 3:30.

Walkthrough[edit]

Map of Infer's Hell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central room, jump to the cyberdemon statue to the east and jump up the torches to the east side. Go through the east wall to find Hissy. (sector 121)
  2. Jump on top of the exit switch and jump to the block next to it. Head north to a large bouncy floor. (sector 174)
  3. Use the bouncy floor to jump all the way up to the square at the top. In the area you teleport to, jump around and up to get to a turbosphere. (sector 176)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on September 7, 2023.

Statistics[edit]

Map data[edit]

Things 295
Vertices 1863*
Linedefs 1748
Sidedefs 3031
Sectors 367
* The vertex count without the effect of node building is 1479.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]