RJECT04: Airship Doomed (Jumpmaze II)

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Jumpmaze II rejects 01-07

00 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50
51 52 53 54 55 56 57 58 59 60
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(01 - 07)
GRAV DRAG FLOORLAV SHIT

This level occupies the map slot RJECT04. For other maps with a non-standard slot, see Category:Non-standard map slots.
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RJECT04: Airship Doomed is the fourth reject map of Jumpmaze II. It was designed by Master Garo and uses the music track "Flying Battery Zone" from Sonic the Hedgehog 3. The par time defined in MAPINFO is 5:52.

Walkthrough[edit]

Map of Airship Doomed
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on September 7, 2023.

Statistics[edit]

Map data[edit]

Things 438
Vertices 3139*
Linedefs 3306
Sidedefs 5201
Sectors 688
* The vertex count without the effect of node building is 2641.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]