RadED
From DoomWiki.org
RadED was a tool for creating and editing voxel objects developed by John Carmack in 1992. It was made to experiment with voxel-based enemies for the game that would eventually become Doom.
RadED was a tool for creating and editing voxel objects developed by John Carmack in 1992. It was made to experiment with voxel-based enemies for the game that would eventually become Doom.
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