Official remood logo.gif
Standard Boom Compatible, Doom Legacy Compatible
Codebase Doom Legacy 1.42
Developer(s) RestlessRodent
Initial release 0.7a (2008-03-22, 16 years ago)
Latest release 0.9a (2016-08-23, 7 years ago)
Development status Discontinued
Written in C; (Java in development)
Target Platform Cross-Platform
Available in English (United States)
License GNU General Public License v3+
Source Repository


ReMooD timeline
IRC Channel OFTC #remood

ReMooD is a source port of Doom Legacy 1.42 which was formerly lead by RestlessRodent.


ReMooD development was started in December, 2006, by RestlessRodent. It originally used the Linux version of the Doom source code and offered features such as jumping and the removal of limits. On December 12, 2006, the decision was made to change to the GPL version of Doom Legacy as a codebase; the reason was mostly to use FraggleScript within ReMooD as fraggle only allowed usage of it if it were covered under the GPL. The project's goal was to create an enhanced and bug free Doom Legacy experience.

The project was temporarily stopped on February 26, 2011, but was resumed on July 2, 2011. On November 9, 2013 development of 1.0a had effectively ceased. On November 28, 2014 the initial base for a port to Java was initialized. Even still development would be not be done at all until a small short burst during May 2015. Eventually during September 2015 and on work has continued on porting the code.

On July 3, 2011 the project transitioned from Subversion to Mercurial for revision control, then on October 11, 2014 it was moved from Mercurial to Fossil.

The project was cancelled again permanently on May 8th, 2017, with RestlessRodent citing a lack of interest from herself and others in the port being a main reason for its cancellation.[1]


ReMooD has most of the features of Doom Legacy along with playback of PC speaker effects, four player split-screen, an enhanced automap (from Strawberry Doom), and high resolution support. It also supports a content definition language called ReMooD Data.


0.9a "French Bread Pizza"[edit]

Released on August 23, 2016, this is a maintenance release with a set of fixes and no new features.

0.8a "Chicken Noodle Soup"[edit]

Released on February 28, 2009, this version was the fourth official release of ReMooD. Due to the Heretic being re-licensed under the GPL this version has Heretic support added back. With regards to sound, this version added support for PC Speaker sound effects with various waveform generators available. There were also various bug fixes and user interface changes.

0.7c "Baker's Dozen"[edit]

Released on December 31, 2008, this version was the third official release of ReMooD and the only one so far which is not named after a food but instead a quantity. This introduced mostly cosmetic changes to the user interfaces along with adding -waddir, DOOMWADDIR, and DOOMWADPATH support. This version was the first to add support for more than one joystick and mice (although no system interface provides more than one mouse).

0.7b "Pancakes!"[edit]

Released on July 12, 2008, this version was the second official release of ReMooD. This was the first version of ReMooD to add support for four player split-screen, however one major loss was support for Heretic due to at the time being incompatible with the GPL. There were also many bug fixes and crash removals. The previously present bug on 64-bit systems where only maps with less than 256 sectors can be played has been fixed. support for multiple player profiles has been added in this version also, which allows players who share a computer to have individual settings.

0.7a "Banana Cream Pie"[edit]

Released on March 22, 2008, this version was the first official release of ReMooD. It primarily added support for 64-bit operating systems and removed the hardware renderers (for OpenGL, DirectX, and Glide). However, on 64-bit systems there is a limit of 256 sectors per level due to the way flat textures are handled.

See also[edit]


  • ReMooD briefly supported two different operating systems through two separate builds - One for Windows CE named ReMooD-CE, whilst the other was focused on DOS, named as ReMooD-DOS. The Windows CE version has an internal version name of and was released on June 4, 2010. The DOS version classifies itself as 1.0a and was released on August 16, 2011.

External links[edit]


  1. RestlessRodent. "Doomworld Forums user profile." Doomworld Forums. Retrieved 21 July 2017.

Source code genealogy
Based on
Doom Legacy
ReMooD Discontinued