ReMooD Data
From DoomWiki.org
| This article or section is a stub. Please help the Doom Wiki by adding to it. |
ReMooD Data (shortened to REMOODAT) is a content definition language that is used by ReMooD. It was formerly named RMOD. The format uses a table based format. It permits users to create new objects, weapons, touch specials, and other map based interactive objects.
Basic format[edit]
ReMooD Data being table based means that all of the data contained within shares a similar syntax globally. The following is an example of how the format is defined.
ObjectType "ClassNameOfObject"
{
Option "Value";
AnotherOption "AnotherValue";
ANumber "1234";
SubTableType "SubTableName"
{
SubOption "Value";
YetAnotherOption "Some Value";
AnotherSubTable "AnotherName"
{
FavoriteWeapon "Gauntlets";
}
}
SubTableType "ASecondSubTable"
{
Color "Orange";
}
}
