Reivers appear in large numbers in the Necropolis
The reiver is an enemy in Hexen. It is a levitating, rotting corpse with the lower half of its body gone, and it wears chainmail and a horned helmet. Each reiver possesses 150 hit points, somewhat less than an ettin but more than any of the other airborne monsters save the death wyvern. According to the manual:
"Although they retain only half of their bodies, these Undead creatures have lost none of their powers. They fly through the air with hypnotic grace, but don't just sit there and watch or they'll pelt you with devastating fireballs."
― Hexen instruction manual
Combat characteristics[edit]
The reiver is able to fly, and drifts up and down as it moves. It shoots powerful lava balls from a distance and also leeches health from its enemies as a melee attack, allowing the reiver to gain more health than it started with. It can start out either above ground or buried underground; if the latter, there is a period of vulnerability as it arises when it can be hit before getting a chance to attack. Although they move rather slowly, reivers are not to be underestimated. Their ranged attack is easier to dodge than that of a dark bishop but it is highly damaging if it connects, and their bobbing movement can make them difficult to target at longer distances.
Reivers can be gibbed, but unusually, their normal death is to be vaporized into a red haze, while their gibbing death leaves behind several dismembered, but recognizable, body parts.
Reiver & reiver (buried) data
|
Thing type |
34 (decimal), 22 (hex) - regular 10011 (decimal), 271B (hex) - buried
|
Enum |
MT_WRAITH (303) - regular MT_WRAITHB (302) - buried
|
Appears in |
Hexen - regular Hexen/DDC expansion - buried
|
Hit points |
150
|
Speed |
11 map units per frame (96.2 map units per second)
|
Radius |
20
|
Height |
55 - regular 68 - buried
|
Mass |
75
|
Reaction time |
8 tics
|
Pain chance |
25 (9.77%)
|
Pain time |
8 tics
|
Flags |
4212230 (decimal) - regular 00404606 (hex) - regular 4212224 (decimal) - buried 00404600 (hex) - buried
|
Flags list |
1: Obstacle - regular 2: Shootable - regular 9: No gravity - both 10: Drops off ledges - both 14: Floating - both 22: Affects kill % - both
|
Flags2 |
4460576 (decimal) - regular 00441020 (hex) - regular 5509152 (decimal) - buried 00541020 (hex) - buried
|
Flags2 list |
5: Feet can be clipped - both 12: Pass over/under mobj - both 18: Can stomp (Telefrag) - both 20: No vissprite - buried 22: Can push walls - both
|
Spawns |
MT_WRAITHFX1 (lava ball) MT_WRAITHFX4 and MT_WRAITHFX5 (flesh drips)
|
|
State |
Frames
|
Arising (buried) |
5 [AAABB]
|
Idling |
4 [ABAB]
|
Chasing |
4 [ABCD]
|
Attacking (melee) |
3 [EFG]
|
Attacking (missile) |
3 [EFG]
|
Hurting |
2 [AH]
|
Dying |
10 [IJKLMNOPQR]
|
Gibbing |
8 [ABCDEFGH]
|
Frozen |
1 [I]
|
ACS - regular
|
Name |
T_WRAITH
|
Number |
8
|
ACS - buried
|
Name |
T_WRAITHBURIED
|
Number |
9
|
|
Melee attack
|
Damage |
(1-8) * 2
|
Sound |
RAITH1B
|
Attacks per minute |
116.7 swings
|
Spawns |
MT_WRAITHFX3 (lava drop)
|
Ranged attack
|
Type |
Projectile
|
Enum |
MT_WRAITHFX1 (304)
|
Velocity |
14 map units per tic (490 map units per second)
|
Damage |
5-40
|
Radius |
10
|
Height |
6
|
Sprite |
WRBL
|
Frames |
3 [ABC] (in flight) 6 [DEFGHI] (impact)
|
Sound |
IMPFIRE2 (firing) IMPACT3 (impact)
|
Flags |
67088 (decimal) 00010610 (hex)
|
Flags list |
4: No blocklinks (Inert) 9: No gravity 10: Drops off ledges 16: Projectile
|
Flags2 |
18940064 (decimal) 012100A0 (hex)
|
Flags2 list |
5: Feet can be clipped 7: No teleport 16: Fire damage 21: Projectile can impact 24: Activates projectile cross line
|
Spawns |
MT_WRAITHFX2 (sparkle trail)
|
|
Flesh drips
|
Enum |
MT_WRAITHFX4 (307) - A MT_WRAITHFX5 (308) - B
|
Velocity |
0
|
Radius |
2
|
Height |
5
|
Sprite |
WRBL
|
Frames |
4 [TUVW] (falling) - A 1 [W] (impact) - A 3 [XYZ] (falling) - B 1 [Z] (impact) - B
|
Sound |
BLDDRP1 (impact)
|
Flags |
66576 (decimal) 00010410 (hex)
|
Flags list |
4: No blocklinks (Inert) 10: Drops off ledges 16: Projectile
|
Flags2 |
128 (decimal) 00000080 (hex)
|
Flags2 list |
7: No teleport
|
|
Lava drop
|
Enum |
MT_WRAITHFX3 (306)
|
Velocity |
0
|
Radius |
2
|
Height |
5
|
Sprite |
WRBL
|
Frames |
3 [QRS] (falling) 1 [S] (impact)
|
Sound |
BLDDRP1 (impact)
|
Flags |
66576 (decimal) 00010410 (hex)
|
Flags list |
4: No blocklinks (Inert) 10: Drops off ledges 16: Projectile
|
Flags2 |
160 (decimal) 000000A0 (hex)
|
Flags2 list |
5: Feet can be clipped 7: No teleport
|
|
Sparkle trail
|
Enum |
MT_WRAITHFX2 (305)
|
Velocity |
0
|
Radius |
2
|
Height |
5
|
Sprite |
WRBL
|
Frames |
7 [JKLMNOP]
|
Sound |
-
|
Flags |
1040 (decimal) 00000410 (hex)
|
Flags list |
4: No blocklinks (Inert) 10: Drops off ledges
|
Flags2 |
160 (decimal) 000000A0 (hex)
|
Flags2 list |
5: Feet can be clipped 7: No teleport
|
|
Appearance statistics[edit]
In the IWADs the regular reiver is first encountered on these maps per skill level:
|
Cooperative
|
Game / Hub |
1-2 |
3 |
4-5
|
Hub 1: Seven Portals |
- |
- |
-
|
Hub 2: Shadow Wood |
- |
- |
-
|
Hub 3: Heresiarch's Seminary |
- |
- |
-
|
Hub 4: Castle of Grief |
- |
- |
-
|
Hub 5: Necropolis |
Hub 5: Necropolis (map) |
Hub 5: Necropolis (map) |
Hub 5: Necropolis (map)
|
Expansion Hub 1: Blight |
- |
- |
-
|
Expansion Hub 2: Constable's Gate |
- |
- |
-
|
Expansion Hub 3: Nave |
- |
- |
-
|
Expansion Hub 4: Transit |
- |
- |
-
|
|
The IWADs contain the following numbers of regular reivers per skill level:
|
Cooperative
|
Game / Hub |
1-2 |
3 |
4-5
|
Hub 1: Seven Portals |
0 |
0 |
0
|
Hub 2: Shadow Wood |
0 |
0 |
0
|
Hub 3: Heresiarch's Seminary |
0 |
0 |
0
|
Hub 4: Castle of Grief |
0 |
0 |
0
|
Hub 5: Necropolis |
23 |
27 |
30
|
Hexen |
23 |
27 |
30
|
Expansion Hub 1: Blight |
0 |
0 |
0
|
Expansion Hub 2: Constable's Gate |
0 |
0 |
0
|
Expansion Hub 3: Nave |
0 |
0 |
0
|
Expansion Hub 4: Transit |
0 |
0 |
0
|
Deathkings of the Dark Citadel |
0 |
0 |
0
|
|
The buried reiver is first encountered on these maps:
|
Cooperative
|
Game / Hub |
1-2 |
3 |
4-5
|
Hub 1: Seven Portals |
- |
- |
-
|
Hub 2: Shadow Wood |
- |
- |
-
|
Hub 3: Heresiarch's Seminary |
- |
- |
-
|
Hub 4: Castle of Grief |
- |
- |
-
|
Hub 5: Necropolis |
Hub 5: Necropolis (map) |
Hub 5: Necropolis (map) |
Hub 5: Necropolis (map)
|
Expansion Hub 1: Blight |
- |
- |
-
|
Expansion Hub 2: Constable's Gate |
Hub 2: Ordeal |
Hub 2: Ordeal |
Hub 2: Ordeal
|
Expansion Hub 3: Nave |
Hub 3: Abattoir |
Hub 3: Abattoir |
Hub 3: Abattoir
|
Expansion Hub 4: Transit |
- |
- |
-
|
|
The IWADs contain the following numbers of buried reivers:
|
Cooperative
|
Game / Hub |
1-2 |
3 |
4-5
|
Hub 1: Seven Portals |
0 |
0 |
0
|
Hub 2: Shadow Wood |
0 |
0 |
0
|
Hub 3: Heresiarch's Seminary |
0 |
0 |
0
|
Hub 4: Castle of Grief |
0 |
0 |
0
|
Hub 5: Necropolis |
39 |
49 |
60
|
Hexen |
39 |
49 |
60
|
Expansion Hub 1: Blight |
0 |
0 |
0
|
Expansion Hub 2: Constable's Gate |
14 |
22 |
26
|
Expansion Hub 3: Nave |
7 |
10 |
13
|
Expansion Hub 4: Transit |
0 |
0 |
0
|
Deathkings of the Dark Citadel |
21 |
32 |
39
|
|