Revenant (Doom 2016)
From DoomWiki.org
The revenant makes its third return in Doom (2016), appearing as a skeleton covered with a thin layer of wet rotting flesh and sporting a pair of laser-guided homing rocket launchers. In a trait unique to the monster's incarnation in this game, it also sports a jet pack with which it can take flight at any time to avoid fire or to track down the player across virtually any terrain.
Contents
Tactical analysis[edit]
Health: 1600
Chainsaw Fuel Usage: 3
The revenant's rockets are more powerful than the player's rocket launcher, and it will use its aerial mobility to its advantage for both pursuit of the player and remaining out of reach while it fires off a surprisingly accurate barrage of rockets from above. While it does have a melee attack, it prefers to take to the skies if forced into close-quarters combat.
The engine on the revenant's jetpack is its weak spot, and it will be forced to land if it is struck in mid-flight. Furthermore, a successful glory kill from behind will send the revenant hurtling forward before it explodes, causing heavy damage to any other demons caught in the blast.
Infighting[edit]
Revenants seem to have a particular dislike for mancubi, and will often attack them on sight.
Attacks[edit]
Attack | Too Young To Die | Hurt Me Plenty | Ultra Violence | Nightmare |
---|---|---|---|---|
Melee | 10 | 20 | 35 | 60 |
Rocket Barrage | 5 | 10 | 18 | 30 |
Mid-air Barrage | 10 | 20 | 35 | 60 |
Unique player kills[edit]
A revenant may pin down the Slayer and, after delivering a series of brutal punches, will tear off his arm and use it to bludgeon him to death. This was first seen at the 2014 QuakeCon private showing, and later displayed publicly at E3 2015.
Multiplayer[edit]
- Hit points
- 300
- Primary skill
- Twin missiles
- Secondary skill
- Jetpack
The revenant is one of the playable demons in Doom 2016's multiplayer mode.
It is first one that will be accessible to the player. The only difference in appearance is the blood red eyes. Apart from this difference, the creature is pretty similar in terms of other characteristics to its unplayable counterpart, like the attacks and abilities, if you do not count the lack of a melee attack, compared to the baron of hell, Spectre and the others in multiplayer. It is the most well-balanced demon, and is easy to use.
The primary ability of the revenant is the unlimited firing of two missiles per shot, from its shoulder-mounted cannons, which also deal splash damage, but the revenant itself will not be harmed by it. It is best to combine bombarding missiles with its secondary ability, which is its jetpack. The jetpack allows it to glide through the air for a period of time, as well as overcome obstacles and rise to higher ground. Without using jumps and ledge grabbing, with his fast movement this makes him very mobile like the prowler.
The player should take advantage of their flight capabilities and fire upon enemies from above. Do not stay on the ground too much, because firing from above will make it more difficult for enemies to fire upon you and will allow for you to land more accurate shots. You also need to remember about jetpack fuel, which is displayed by two meters on the HUD's center which show how much is left, and it recharges over time. It is better to use it for a short period of time so that it can recover faster for maneuvers.
When starting a match after obtaining the rune it is best to immediately run into gauss cannon or BFG areas so that the opponents do not get them, and you can take them yourself, or if you play in team-based modes then your teammates can.
But the revenant is not without weaknesses and disadvantages. The revenant is in second place after the aforementioned prowler demon in terms of minimum health, if it gets under a lot of fire from multiple enemies it is best to escape, otherwise the monster will die and someone will be able to take the rune for themselves. Also, if you shoot at the jetpack core on its chest or its back, it will stop working for a while. When fighting against a revenant, it is wise to simply fire as much as possible upon it. Therefore, weapons with a fast fire rate like the heavy assault rifle and the like may be suitable.
Also effective are the rocket launcher because of its decent damage, and weapons that have high accuracy or a scope like the vortex rifle, to shoot at its weakpoints. Since it is a relatively weak demon, it is also very weak against super weapons like the BFG and gauss cannon which are designed to counter the demon rune.
In addition, the revenant is also one of the three playable demons in SnapMap.
Lore[edit]
The origin of the revenants found in the UAC Mars Base and connected areas of Hell was human rather than demonic, being the culmination of the Lazarus Project's efforts to transform human operatives into demonic soldiers. A methodical process of ante mortem cybernetic augmentation involving integration of the combined jetpack and dual rocket launcher harness would be carried out on test subjects without anesthesia, as the researchers believed this was necessary to enable the subject to be aware of and control the device after clinical death. An Argent-powered biochip would also be implanted into the subject's neural pathways beneath the brain.
This surgery would be followed up by repeated exposure to intense Lazarus waves, resulting in a dramatic, painful, and ultimately lethal transformation over the course of three weeks. During this time, osseous proteins in the subject's bones would be altered by Argent energy exposure to promote rapid skeletal growth, with the side effects of causing skin and connective tissue to be torn off of the bones and inducing the decay of internal organs even before the subject "died" by normal standards. Despite this, the fully transformed revenant seems to show no negative effects from its unnatural biology.
Glory kills[edit]
Ten glory kills against the revenant exist:[1]
- From the front, the Slayer punches the revenant down, it falls on its back and he smashes its head with his fist.
- From its left side, the revenant is kicked down, it falls on its back and the Slayer crushes its head with its left jetpack.
- From its right side, the revenant is punched in the face, the Slayer grabs the monster's head and crushes it on his knee.
- From behind, the Slayer puts his hand inside the revenant's jetpack, causing it to malfunction and self-destruct, blowing up its owner.
- From the front and above, the Slayer lands on top of the revenant so it falls on its back, then he grabs both cannons and crushes its head between them.
- From behind and above, the Slayers lands on top of the revenant so it falls on its side, and he crushes its head with his foot.
- When using the chainsaw from the monster's lower half (and either in front or behind), the Slayer saws the waist of the revenant into upper and lower halves.
- When using the chainsaw, from the monster's front side and upper half the Slayer cuts off the upper part of revenant's head.
- The berserk Slayer hits the left leg of the revenant with one fist and crushes its head with the other.
- The berserk Slayer lands on top of the revenant so it falls to the ground and crushes its head with his foot.
Concept art[edit]
In other games[edit]
Bethesda Pinball[edit]
In a multiplayer match of Bethesda Pinball's Doom table, the player can enter a side mode after collecting a demon rune that grants control of the demon. He will have the opportunity to try out this power by getting it as a random power-up from the right ramp. The demon can unleash rocket barrage from its shoulder cannons via the flipper buttons, and tap the launch button to fire missiles at the on-screen reticle through its shoulder cannons. The player as the revenant flies and aims at barrels and drop targets, representing marines from the 2016 game multiplayer component. Bonus points are awarded for each hit, and the mode will continue until a time limit is reached, indicated by depleting meters that flank the reticule.
Sources[edit]
- DOOM - Bestiary (archived 🏛)
Trivia[edit]
- In Geraldo's unused PDA was a record of the creation of one of the revenants, with Olivia herself personally implanting the Argent fragment into the body of a deceased worker.[2]
- In the first room of Argent Energy Tower where the player first meets this enemy, the revenant is holding the corpse of a UAC worker until he is thrown away when it notices the Slayer.[3]
- According to former id Software animator Brett Paton the player's death animation by the revenant was originally created for the QuakeCon 2014 demo.[4]
References[edit]
- ↑ Games Cool Moments (16 January 2024). "DOOM - All Glory Kills On Revenant (including Chainsaw And Berserk Rage)." YouTube. Retrieved 28 August 2024.
- ↑ (11 September 2018). "Doom 2016: Unused PDAs." Pastebin.com. Retrieved 12 August 2024.
- ↑ hurky-pandora (17 April 2020). "I found out DOOM(2016) has a photo mode if you go to the game settings, found this in the room where you first meet revenant." Reddit. Retrieved 29 August 2024.
- ↑ Paton, Brett (18 July 2016). "DOOM · GLORY KILLS & PLAYER DEATHS." Vimeo. Retrieved 11 October 2024.
Monsters from Doom (2016) | |
---|---|
Demons: | Baron of Hell • Cacodemon • Cyber-mancubus • Hell knight • Hell razer • Imp • Lost soul • Mancubus • Pinky • Revenant • Spectre • Summoner |
Zombies: | Possessed • Possessed engineer • Possessed scientist • Possessed security • Possessed soldier • Possessed worker • Unwilling |
Bosses: | Cyberdemon • Hell guard • Spider Mastermind |
Multiplayer-only: | Harvester • Prowler |
Mechanics: | Gore nest |