Richard J. Sham
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Richard J. Sham (a.k.a. Rich Sham) was an American Doom level designer and speedrunner who, between 1996 and 2004, submitted over 280 demos to the Doom Speed Demo Archive. He passed away on September 10th, 2006.
Contents
Body of work[edit]
1996[edit]
- The Final Doom - complete lmp collection (Doomworld/idgames)
- Demo for TNT MAP19
- Demos for Plutonia MAPs 06, 21 and 26
1998[edit]
- Project X Demos (Doomworld/idgames)
- Demo of MAP16
1999[edit]
- Baby (Doomworld/idgames)
- Beyond Earth (Doomworld/idgames)
- Big City (Doomworld/idgames)
- Asylum (Doomworld/idgames)
- Immortal (Doomworld/idgames)
2000[edit]
- Yourdead (Doomworld/idgames)
- DungeonX (Doomworld/idgames)
- villaMex (Doomworld/idgames)
2001[edit]
- One On One (Doomworld/idgames)
- Gotcha Where I Wantcha (Doomworld/idgames)
2002[edit]
- Sniper - A view from both sides (Doomworld/idgames)
- Monster Base (Doomworld/idgames)
- King Arthur's Camelot (Doomworld/idgames)
Trivia[edit]
- Richard's son, Richard M. Sham, also created two Doom II levels in 1999: Ground Zero and Death Wish.