The rocket is a brown missile the player may pick up to use as ammo for the rocket launcher. Normally a single rocket, it becomes two at the I'm Too Young To Die and Nightmare! skill levels.
A direct hit from a rocket inflicts a range of 20 to 160 hit points of damage (determined using Doom's pseudorandom number generator); the explosion may also cause additional blast damage. Rockets fired by cyberdemons do the same amount of damage as those from the player, blast damage included.
|Thing type||2010 (decimal), 7DA (hex)|
|Enum||MT_MISC18 (65) - Doom|
MT_AMMO_ROCKET (72) - Doom 64
|Appears in||Shareware Doom|
Doom II/Final Doom
Doom 64/Lost Levels
|Sprite||ROCK - Doom|
RCKT - Doom 64
|Flags list||0: Can be picked up|
In the IWADs the single rocket is first encountered on these maps per skill level:
The IWADs contain the following numbers of single rockets per skill level:
The rocket appears in Doom RPG, with a somewhat different sprite. It gives the player either 1 or 4 rockets.
|Ammo in Doom, Doom II and Doom 64|
|Clip||4 shotgun shells||Rocket||Energy cell|
|Box of bullets||Box of shotgun shells||Box of rockets||Energy cell pack|