Rott!Zone is an 11-level Doom II PWAD for Boom-compatible ports released in August 2021, built for the deathmatch multiplayer gamemode and primarily meant for Zandronum and Odamex. It was created by Matt Cibulas (RottKing) and was his first release in five years, following Elf Gets Pissed released all the way back in 2016. Most of the maps are new, but some are reworked old maps previously worked on by RottKing.
Rott!Zone received one of the 2021 Cacowards in the Multiplayer category.
Content[edit]
- MAP01: Static Station
- MAP02: Faygo Crypt
- MAP03: 32in24-10: 3D Tree Tempest
- MAP04: Rockets & Rust
- MAP05: Cube Fella
- MAP06: 32in24-13: Coca Cola Factory
- MAP07: Sen's Other Fortress
- MAP08: Has-Been Hotels
- MAP09: 32in24-15: Rocketers Down Under
- MAP10: Tatami Gash
- MAP11: Zalem
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Soundtrack[edit]
- MAP01: "Fear Factory" from Donkey Kong Country remixed by silentzorah
- MAP02: "Juste Belmont's Theme" from Castlevania: Harmony of Dissonance, sequenced to MIDI by Tsu Ryu & Kusanoki Manami
- MAP03: "Chapel Hidden in Smoke" from Castlevania: Order of Ecclesia, sequenced to MIDI by Matmax14
- MAP04: "Core" from Undertale, sequenced to MIDI by Zumi
- MAP05: "Stage 4" theme from Battle Garegga, sequenced to MIDI by Jace
- MAP06: "Planet Scorch Act 2" from Ristar, sequenced to MIDI by Teck
- MAP07: "Victorian Fear" from Castlevania: Portrait of Ruin, sequenced to MIDI by Sean Bee
- MAP08: "Fat Commander" from Duke Nukem 3D, originally composed by Bobby Prince
- MAP09: "Cyclops Theme" from Marvel Super Heroes vs. Street Fighter, sequenced to MIDI by Insane Apu
- MAP10: "Baiken's Theme" from Guilty Gear X, sequenced to MIDI by Insane Apu
- MAP11: "Jazz Castle" from Jazz Jackrabbit 2, sequenced to MIDI by MaliceX
- Title screen: "Ginza" from Shin Megami Tensei, sequenced to MIDI by Stockman
- Intermission screen: Introduction Stage theme from G.I. Joe: The Atlantis Factor, sequenced to MIDI by Pulseman
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External links[edit]