Rush
From DoomWiki.org
Rush | |
---|---|
Author | Arthur O. |
Port | Boom-compatible |
IWAD | Doom II |
Year | 2014 |
Link | Doomworld/idgames |
Rush is a 12-map PWAD for Doom II, created by Arthur O. (Archi) with a final release in July 2014. It is a collection of slaughter maps that are considered relatively easy for the genre. One difficulty guide states that Rush is "the de facto recommendation for getting to grips with slaughter maps."[1]
Contents
Content[edit]
Custom monster[edit]
Rush adds one custom monster, the Hectebus, a powerful mancubus variant taken from Skulltag. It replaces the dead lost soul.
Levels[edit]All maps by Archi unless noted otherwise. |
Soundtrack[edit]
|
Built-in demos[edit]
This WAD features three built-in demos, which do however not show actual gameplay. The first demo illustrates a few areas of a hidden, non-playable MAP34, while in the other two the player remains stationary at the starting point. All require Doom II with a Boom-compatible v2.02 source port to view them. The demo levels are:
Demo | Level | Skill | Tics | Length |
---|---|---|---|---|
DEMO1 | MAP34 | 4 | 1050 | 0:30.00 |
DEMO2 | MAP08: Land of the Demons | 1-player deathmatch | 1050 | 0:30.00 |
DEMO3 | MAP09: The Lava Heart | 1-player deathmatch | 1050 | 0:30.00 |
Speedrunning[edit]
Current records[edit]
The DSDA episode records for Rush are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed run | 23:47 | Elmle | 2017-12-31 | ruall-2347.zip | |
UV max run | 1:44:02 | Master Medi | 2021-12-24 | rud2allm10402.zip |
The data was last verified in its entirety on July 28, 2022.
External links[edit]
References[edit]
- ↑ xvertigox (19 June 2019). WAD Progression for Skill Improvement. Doomworld forums. Retrieved 4 December 2021.