This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
RustPoint Map2 is a single-level PWAD for Doom II and a limit removing source port that was uploaded to the idgames archive on January 29, 2011. It was designed by Andrew Rehberger (Malinku) and uses a MIDI rendition of "Level 2 - Hackslash" by Marc Gravelle, from Radix: Beyond the Void (sequenced by Zero Prophet), as its music track. The map was intended to continue a five-level mini-episode that started with Rust Point, but it ended up being the last one in the series.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on October 3, 2024.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2456.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
29
|
Shotgun guy |
23
|
Heavy weapon dude |
5
|
Imp |
64
|
Lost soul |
4
|
Demon |
17
|
Spectre |
4
|
Revenant |
10 |
11 |
12
|
Cacodemon |
12
|
Hell knight |
6
|
Baron of Hell |
3
|
Arachnotron |
2
|
Mancubus |
3
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
25
|
Box of bullets |
1
|
4 shotgun shells |
31
|
Box of shotgun shells |
4
|
Rocket |
9
|
Box of rockets |
5
|
Energy cell pack |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
17
|
Medikit |
4
|
Armor |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
18
|
Health bonus |
10
|
Supercharge |
1
|
Backpack |
1
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
17
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]