SATAN'S CASTLE!
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SATAN'S CASTLE! | |
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Author | George Fiffy |
Port | Vanilla Doom |
IWAD | Doom |
Year | 1994 |
Link | Doomworld/idgames |
This level occupies the map slot E3M1. For other maps which occupy this slot, see Category:E3M1.
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SATAN'S CASTLE! is a single-level PWAD for Doom, designed by George Fiffy (King REoL) and released in July 1994. This level is an early example of a castle map. A sequel was released the following year, titled SATAN'S CASTLE II.
This level appears on Maximum Doom as FIFFY22.WAD.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the castle and take the southeast steps. As it curves north, open the southeast corner to get a megaarmor. (sector 33)
- In the yellow key area, go south and press use when you cannot move anymore. This opens up the imp cage. (sector 91)
- In the room north of the blue key room, open the east wall to find a switch, which will open a wall in the southeast courtyard. (sector 114)
- In the room with the armor bonuses that spell "DIE", enter the southwest compartment and open the back wall to find ammo clips and a switch. (sector 346)
- In the room with the armor bonuses that spell "DIE", enter the southeast compartment and open the back wall to find shotgun shells and a switch. (sector 351)
- After pressing the switches in Secrets #4 and #5, return to the starting point and flip the switch there. Go to the southwest courtyard and a teleporter to the west will be available, leading to the hidden "FIFFY" area. (sector 348)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on May 3, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains eleven spawn points:
- facing north. (thing 15)
- facing south. (thing 16)
- facing south. (thing 17)
- facing south. (thing 18)
- facing north-west. (thing 19)
- facing north. (thing 20)
- facing north-east. (thing 21)
- facing north-west. (thing 22)
- facing north. (thing 23)
- facing north. (thing 24)
- facing east. (thing 25)
Statistics[edit]
Map data[edit]
Things | 422 |
Vertices | 841* |
Linedefs | 1059 |
Sidedefs | 1431 |
Sectors | 396 |
Things[edit]
This level contains the following numbers of things per skill level:
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