SDL Doom
From DoomWiki.org
SDL Doom | |
Codebase | Linux Doom |
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Developer(s) | Sam Lantinga |
Initial release | 1998 (27 years ago) |
Written in | C |
Target platform | SDL 1.0 |
License | Doom Source License |
SDL Doom or SDLDoom is a minimalistic source port of Doom programmed by Sam Lantinga in the year 1998. As indicated by its name, it uses the Simple DirectMedia Layer library for drawing functions. It was the basis of CDoom, the first Doom port for Symbian OS.
Features[edit]
- No internal DeHackEd support, DEH files must be handled the old-fashioned way by using a tool to patch the binary.
- Addition of -fullscreen parameter.
External links[edit]
Source code genealogy | ||
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Based on | Name | Base for |
Linux Doom 1.10 | SDL Doom | CDoom (mobile) |
Doom Legacy 1.30 | ||
Doom PSP | ||
JLiME-Doom |