SGI Doom

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SGI Doom is a source port of Doom for Silicon Graphics's IRIX platform. SGI Doom was created by Dave Taylor of id Software during the summer of 1994.

It was designed to run on IRIX v5.2 and later. IRIX Doom was originally based on the unreleased DOS version 1.5, though later updates were based on versions 1.6 and 1.8. No effort was made to take advantage of SGI's advanced graphics hardware, and like many other ports the game was rendered entirely in software.

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Games in the Doom series
Classic Doom
Doom 3 Doom 3

Expansions: Doom 3: Resurrection of EvilThe Lost Mission

Official ports: Doom 3: BFG EditionDoom 3 (2019 version)Doom 3: VR Edition

Related: id Tech 4

Doom (2016+) Doom (2016)Doom VFRDoom EternalDoom: The Dark Ages

Expansions: The Ancient Gods, Part OneThe Ancient Gods, Part Two

Related: Development of Doom (2016)id Tech 6id Tech 7id Tech 8

Mobile games Doom RPGDoom II RPGDoom ResurrectionMighty Doom
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Tabletop Doom: The BoardgameDoom: The Board GameAssault on Armaros Station
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Source code genealogy
Based on Name Base for
Doom 1.5 SGI Doom QNX Doom