SM01: Slug Village (Wolfenstein: Blade of Agony)

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Wolfenstein: Blade of Agony maps
The Staff of Kings

INTERMAP M1 M2 M3 M4 M5 M6 M0

Shadows of the Reich

M1 M2 M3 M4 M5_A M5_B
M6_A M6_B M6_C M0_A M0_B

The Final Confrontation

INTRO M1_A M2_B M2 M3_A M3_B M4
M5_A M5_B M5_C M6_A M6_B M0_A M0_B

Commander Keen bonus
This level occupies the map slot SM01. For other maps with a non-standard slot, see Category:Non-standard map slots.
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SM01: Slug Village is the first Commander Keen bonus map of Wolfenstein: Blade of Agony. It was designed by Daniel Gimmer (Tormentor667) and uses the music track "".

Walkthrough[edit]

Map of Slug Village
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the exit chamber, go north from the starting platform to the torch through the wall. Head up and get the ice cream cones. (sector 1181)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 28, 2024.

Statistics[edit]

Map data[edit]

Things 914
Vertices 3497
Linedefs 4537
Sidedefs 8515
Sectors 1184

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]