STR03: Swamp (Stronghold: On the Edge of Chaos)

From DoomWiki.org

Stronghold maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 99
Secret maps: 50 52 54 56

This level occupies the map slot STR03. For other maps with a non-standard slot, see Category:Non-standard map slots.

STR03: Swamp is the third map of Stronghold: On the Edge of Chaos. It was designed by Daniel Gimmer (Tormentor667) and uses a custom music track.

This level uses the "Deadline" mode, where the objective is to prevent any demons crossing the deadline.

Walkthrough[edit]

Map of Swamp
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

You start in a building at the south end of the map, which contains the deadline and all the item pads. This level contains a large cross-shaped bridge over an acid pit - falling into the acid is instantly lethal and will cost you a life.

Monsters initially spawn across the north bridge and head due south to reach the deadline; on wave four monsters will start spawning across the west bridge as well, and on wave seven they will also start spawning across the east bridge.

Blood demons should be prioritized whenever they spawn; they are just as fast as regular demons but have twice as much health. When rocket zombies spawn, watch out for them but note that they will often kill themselves and other monsters with their attacks.

A shotgun can be found on a rock in the center of the level.

Wave Enemies Weapons and ammo given Health, armor and powerups given
1 12 imps
Six demons
Three clips
Two boxes of shotgun shells
Two shotgun shells
Box of bullets
Three stimpacks
2 18 imps
Six demons
Hell knight
Three shotgun shells
Two boxes of bullets
Two clips
Box of shotgun shells
Shotgun
Three stimpacks
Armor
3 Eight imps
Six demons
Four spectres
Two knights
Three boxes of bullets
Three boxes of shotgun shells
Chaingun
Four stimpacks
Backpack
4 Four blood demons
Four demons
Four spectres
Four knights
Four boxes of bullets
Three boxes of shotgun shells
Three shotgun shells
Autoshotgun
Four stimpacks
Armor
5 24 rocket zombies
Two knights
Two barons of Hell
Five boxes of bullets
Four shotgun shells
Four rockets
Three boxes of shotgun shells
Five stimpacks
6 Eight blood demons
Three knights
Two catharsi
Two imps
Two demons
Five boxes of bullets
Four shotgun shells
Three boxes of shotgun shells
Two clips
Box of rockets
Rocket
Landmines
Five stimpacks
Megaarmor
7 Six demons
Four spectres
Three knights
Two barons
Six boxes of bullets
Six shotgun shells
Six mines
Three boxes of bullets
Three rockets
Box of rockets
Two stimpacks
Two medikits
8 12 demons
Eight blood demons
Four barons
Six boxes of bullets
Five boxes of shotgun shells
Three shotgun shells
Two boxes of rockets
Energy cell
Rocket launcher
Two stimpacks
Two medikits
9 16 imps
12 demons
Eight spectres
Four catharsi
Seven boxes of shotgun shells
Six boxes of bullets
Three boxes of rockets
Two energy cells
Rocket
Three stimpacks
Two medikits
Supercharge
10 16 blood demons
Five barons
Seven boxes of shotgun shells
Six boxes of bullets
Five boxes of rockets
Four energy cells
Rocket
Plasma gun
Three stimpacks
Three medikits
Megasphere

Completing this level awards 200 bonus credits.

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 225
Vertices 3807*
Linedefs 5028
Sidedefs 9420
Sectors 1410
* The vertex count without the effect of node building is 3807.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]