STR04: Asteroid (Stronghold: On the Edge of Chaos)

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Stronghold maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 99
Secret maps: 50 52 54 56

This level occupies the map slot STR04. For other maps with a non-standard slot, see Category:Non-standard map slots.

STR04: Asteroid is the fourth map of Stronghold: On the Edge of Chaos. It was designed by Daniel Gimmer (Tormentor667) and uses a custom music track.

This level uses the "Deadline" mode, where the objective is to prevent any monsters crossing either deadline.

Walkthrough[edit]

Map of Asteroid
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

You start in a building with two deadlines on your left and right - both must be protected. The weapon, ammo and health pads are found inside the building, while the powerup pad is just outside. Use caution when traversing the asteroid, as falling off results in instant death and the loss of a life.

There are two paths outside leading away from the building - monsters will spawn at the ends of both paths and follow them into the building, so avoid focusing on one path for too long. The monsters will start spawning closer to the building after wave four, and will move closer to the building again after wave seven.

Blood demons are an obvious threat due to their speed and health, but watch out for catharsi as well - they fire a spread of projectiles and leave behind detonators when they die, which can be hard to avoid but will also injure monsters.

A shotgun and shells can be found just outside the building.

Wave Enemies Weapons and ammo given Health and powerups given
1 Four imps
Two zombiemen
Two shotgun guys
- Six stimpacks
2 Four imps
Two catharsi
Two zombiemen
Two shotgun guys
Four shotgun shells
Box of bullets
Shotgun
Six stimpacks
Armor
3 Six imps
Four shotgun guys
Two catharsi
Box of bullets
Box of shotgun shells
Shotgun shells
Chaingun
Seven stimpacks
4 Three blood demons
Demon
Two clips
Box of bullets
Box of shotgun shells
Landmines
Seven stimpacks
5 Four catharsi
Four imps
Two blood demons
Two chaingunners
Two boxes of bullets
Box of shotgun shells
Rocket launcher
Eight stimpacks
Backpack
6 Six imps
Three enhanced cacodemons
Two catharsi
Two demons
Blood demon
Three boxes of bullets
Two boxes of shotgun shells
Two rockets
Mines
Eight stimpacks
Armor
7 Eight imps
Four catharsi
Four spectres
Two demons
Three boxes of bullets
Two boxes of bullets
Two rockets
Super shotgun
Four stimpacks
Three medikits
8 Ten imps
Six catharsi
Four spectres
Blood demon
Four boxes of shotgun shells
Four rockets
Box of bullets
Mines
Four stimpacks
Three medikits
Supercharge
9 Six barons of Hell
Two blood demons
Two spectres
Four boxes of shotgun shells
Three boxes of rockets
Box of bullets
Rocket
Five stimpacks
Four medikits
10 Six imps
Two blood demons
Two demons
Two cybruisers
Four boxes of shotgun shells
Three boxes of rockets
Box of bullets
Rocket
Plasma gun
Five stimpacks
Four medikits
Megaarmor

Completing this level will award 300 bonus credits.

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 154
Vertices 2484*
Linedefs 2911
Sidedefs 5126
Sectors 516
* The vertex count without the effect of node building is 2484.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]