STR06: Downtown (Stronghold: On the Edge of Chaos)
From DoomWiki.org
Stronghold maps 01-10 |
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(01 - 10) |
STR06: Downtown is the sixth map of Stronghold: On the Edge of Chaos. It was designed by Daniel Gimmer (Tormentor667) and uses the music track "Against All Odds" by Ari Pulkkinen, from Shadowgrounds.
This level introduces the "Core" mode, where the objective is to protect a computer core against waves of enemies.
Contents
Walkthrough[edit]
Essentials[edit]
Before the level starts, you will be briefed by Lt. Carmack on the essentials of core defense. As the level starts, the core is in a room behind you which has two entrances - as there are more monsters here than in previous levels, it is advisable to place sentry turrets and barriers at these entrances to hold back any enemies that pass you. All four item pads can be found in the core room, and a second ammo pad can be found on a ledge near the center of the level, accessed via a lift.
Monsters will spawn from five locations at the north end of the level and will usually follow the roads south to reach the core, but they can also follow the roads east and west from the crossroads to reach the center of the level. All spawn points are active from the start and do not change during the level.
Although demons are the fastest enemies in this level, they are not as much of a threat as in Deadline levels because they must get close to the core to damage it. The final wave involves a large number of suicide bombers - they are weak and explode when killed, so the rocket launcher and plasma rifle are very effective against them.
A shotgun can be found in front of you at the start of the level.
Wave | Enemies | Weapons and ammo given | Armor and powerups given |
---|---|---|---|
1 | 12 imps 10 shotgun guys 10 zombiemen |
- | Six stimpacks |
2 | 14 imps 10 shotgun guys Three demons |
Two boxes of bullets Box of shotgun shells Shotgun shells Chaingun |
Six stimpacks Armor |
3 | 14 imps Five demons Three chaingunners |
Three boxes of bullets Three shotgun shells Box of shotgun shells Super shotgun |
Eight stimpacks |
4 | 16 imps Six spectres Two Hell knights |
Five boxes of shotgun shells Four boxes of bullets Landmines |
Eight stimpacks Armor |
5 | 20 imps Eight demons Six spectres |
Seven boxes of shotgun shells Three boxes of bullets Two boxes of rockets Two rockets Rocket launcher |
Ten stimpacks Backpack |
6 | 24 imps Six demons Four knights |
Five boxes of shotgun shells Four boxes of rockets Three boxes of bullets Energy cell Plasma gun |
Ten stimpacks Megaarmor |
7 | 12 demons Eight imps Four spectres Three knights Two barons of Hell |
Ten boxes of rockets Five boxes of shotgun shells Four boxes of bullets Three energy cells Stunner rifle |
Ten stimpacks Two medikits |
8 | 30 imps Six barons Five knights |
Sixteen boxes of rockets Five boxes of bullets Five boxes of shotgun shells Two shotgun shells Energy cell pack Energy cell |
Ten stimpacks Four medikits Supercharge |
9 | 16 arachnotrons 12 mancubi |
Twenty-four boxes of rockets Six boxes of shotgun shells Five boxes of bullets Energy cell pack Energy cell BFG9000 |
Ten stimpacks Six medikits Megaarmor |
10 | 80 suicide bombers | Seven boxes of shotgun shells Six boxes of bullets Two shotgun shells Energy cell |
Ten stimpacks Eight medikits Megasphere |
Completing this level awards 500 bonus credits.
Other points of interest[edit]
Secrets[edit]
- Due east of the ammo pad in the center of the level is an open window. Jump up to the window to find a blue access disk inside it; this item is used to access the Fortress of Damnation level back in the main hub. (sector 1054)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Statistics[edit]
Map data[edit]
Things | 122 |
Vertices | 4918* |
Linedefs | 5852 |
Sidedefs | 9200 |
Sectors | 1055 |
Things[edit]
This level contains the following numbers of things per skill level:
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