STR13: Inferno (Stronghold: On the Edge of Chaos)
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Stronghold maps 11-20 |
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STR13: Inferno is the thirteenth map of Stronghold: On the Edge of Chaos. It was designed by Brett Harrell (Mechadon) and Daniel Gimmer (Tormentor667), and uses the music track "The Ultimate Challenge" by Robert Prince, from Wolfenstein 3D (remixed by Damian Lee (Lexus Alyus)).
This level uses the "Deadline" mode, where the objective is to prevent any monsters reaching the deadline.
Contents
Walkthrough[edit]
Essentials[edit]
You start in an open area near the center of the level - the deadline is the green circular pad in this middle of this area, and the four item pads can be found around it. The bars blocking access to the south side of the level will open just before the first wave starts, while the bars leading to the north side will open later on.
There are three passages at the south side of the level - the monsters will initially spawn from the middle passage, but from wave three they will also spawn from the east and west passages. On wave five the monsters will switch to spawning from three locations on the north side, and on wave seven they will switch back to the south passages. From wave nine, monsters will attack from both directions.
As with most Deadline levels, prioritize the demon-type enemies first as they will quickly reach the deadline if left unchecked. A smart bomb powerup will appear on the south side of the level just before wave nine starts - it can destroy monsters over a wide radius but can easily kill players as well.
A shotgun and two boxes of shotgun shells are placed in front of player one as the level starts.
Wave | Enemies | Weapons and ammo given | Armor and powerups given |
---|---|---|---|
1 | 12 shotgun guys Eight zombiemen Six imps |
- | Two stimpacks Medikit |
2 | 12 shotgun guys 12 imps Four demons |
Four shotgun shells Box of bullets Shotgun |
Three stimpacks Medikit Armor |
3 | 12 imps Eight shotgun guys Six demons Four chaingunners |
Box of bullets Box of shotgun shells Shotgun shells |
Four stimpacks Medikit |
4 | Six demons Six imps Four spectres Four catharsi |
Two clips Box of bullets Box of shotgun shells Shotgun shells Super shotgun |
Two stimpacks Two medikits Backpack |
5 | 12 imps Six demons Four Hell knights |
Four rockets Three shotgun shells Two clips Box of bullets Box of shotgun shells |
Four stimpacks Two medikits |
6 | 12 imps Six demons Four knights |
Four rockets Three boxes of bullets Two boxes of shotgun shells Two shotgun shells Energy cell Landmines |
Six stimpacks Two medikits Megaarmor |
7 | 20 imps 12 catharsi Six spectres |
Four rockets Three boxes of bullets Three boxes of shotgun shells Two energy cells Shotgun shells Landmines |
Six stimpacks Three medikits |
8 | Eight knights Six blood demons Four spectres |
Four boxes of shotgun shells Three rockets Three energy cells Two boxes of bullets Box of rockets Rocket launcher |
Six stimpacks Four medikits |
9 | Eight knights Four barons of Hell |
Five boxes of shotgun shells Four energy cells Three rockets Two boxes of bullets Box of rockets Plasma gun |
Eight stimpacks Four medikits |
10 | 16 imps Six barons Three bruiser demons |
Five boxes of shotgun shells Three rockets Two boxes of bullets Box of rockets Energy cell pack Energy cell Homing rocket launcher |
Ten stimpacks Four medikits Megaarmor |
Completing this level will award 1,200 bonus credits.
Other points of interest[edit]
There is a red skull switch in the south-west corner of the level - press it to open a door to the east, then quickly run through the door before it closes to find a quad damage powerup.
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Statistics[edit]
Map data[edit]
Things | 180 |
Vertices | 7673* |
Linedefs | 8968 |
Sidedefs | 16595 |
Sectors | 1097 |
Things[edit]
This level contains the following numbers of things per skill level:
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