STR18: Delta Bunker (Stronghold: On the Edge of Chaos)
From DoomWiki.org
Stronghold maps 11-20 |
---|
01
02
03
04
05
06
07
08
09
10 |
STR18: Delta Bunker is the eighteenth map of Stronghold: On the Edge of Chaos. It was designed by James Cresswell (Phobus) and Gianluca Cilento (Remmirath), and uses the music track "lam_lost" by Damian Lee (Lexus Alyus).
This level uses the "Limit" mode, where the objective is to prevent too many monsters reaching the deadlines.
Contents
Walkthrough[edit]
Essentials[edit]
All players begin in a large room; the deadlines are the two green pads behind you, and a maximum of 100 monsters can be allowed to pass through them. The weapon and powerup pads will be on your right, and the ammo and health pads will be on your left; you will need to return here between waves to restock and collect new weapons.
Monsters will initially spawn from a magma pool on the east side of the level; they will head west until they reach a curved slope then climb up it before proceeding south to the deadlines. From wave eight monsters will start spawning from a second magma pool on the west side of the level.
Unlike previous levels, no extra weapons have been left for you to collect; kill some of the shotgun guys in the first wave as quickly as possible and collect their shotguns. Watch out for the archons of Hell that appear in wave seven; they can fire fast-moving meteors that deal heavy damage if not dodged, although they can injure other monsters.
Wave | Enemies | Weapons and ammo given | Armor and powerups given |
---|---|---|---|
1 | 12 shadows 12 shotgun guys |
- | Two stimpacks |
2 | 14 zombiemen 12 demons |
Box of shotgun shells Box of bullets Shotgun |
Two stimpacks Armor |
3 | 28 zombiemen 16 shotgun guys 14 rocket zombies |
Three shotgun shells Three clips Box of shotgun shells Box of bullets |
Four stimpacks |
4 | 20 imps 16 shotgun guys Eight demons Two barons of Hell |
Four shotgun shells Four clips Two boxes of shotgun shells Box of bullets Chaingun |
Four stimpacks |
5 | 24 imps 12 demons Six nightmare demons |
Three boxes of shotgun shells Two boxes of bullets Shotgun shells Super shotgun |
Six stimpacks Backpack |
6 | 20 imps 14 shadows Eight barons Eight Hell knights |
Three boxes of shotgun shells Three shotgun shells Two boxes of bullets Rocket launcher |
Eight stimpacks Armor |
7 | 20 imps Eight barons Six nightmare demons Four archons |
Four boxes of shotgun shells Two boxes of rockets Box of bullets Railgun |
Four stimpacks Two medikits |
8 | 32 imps 24 demons 16 catharsi 12 phase imps |
Six mines Four boxes of shotgun shells Four boxes of rockets Three gas canisters Landmines |
Three stimpacks Three medikits |
9 | 24 spectres 18 knights 10 nightmare demons |
Six boxes of rockets Four boxes of shotgun shells Three energy cell packs Three energy cells Three gas canisters Two shotgun shells BFG9000 |
Four stimpacks Four medikits |
10 | 40 hellions Six arch-viles |
Six boxes of rockets Four boxes of shotgun shells Four shotgun shells Two rockets |
Four stimpacks Six medikits Megaarmor |
Completing this level will award 1,700 bonus credits.
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
The teleport destinations in this level are not flagged to appear on Ultra-Violence or Nightmare skill levels; as a consequence, players are not sent to jail when they run out of lives on those skill levels and instead respawn at the start point. In multiplayer, this bug also prevents players who have been jailed for being late to the game from leaving the jail by using an extra life item.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Statistics[edit]
Map data[edit]
Things | 1346 |
Vertices | 5734 |
Linedefs | 8822 |
Sidedefs | 16572 |
Sectors | 3204 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|
Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
- The MAPINFO lump names this level Smoldering Caves.