STR24: Aurora Emitter (Stronghold: On the Edge of Chaos)

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Stronghold maps 21-30

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
(21 - 30)
31 32 33 34 35 99
Secret maps: 50 52 54 56

This level occupies the map slot STR24. For other maps with a non-standard slot, see Category:Non-standard map slots.

STR24: Aurora Emitter is the twenty-fourth map of Stronghold: On the Edge of Chaos. It was designed by Paul DeBruyne (skillsaw) and uses a custom music track.

This level uses the "Limit" mode, where the objective is to prevent more than 100 monsters crossing the deadline.

Walkthrough[edit]

Map of Aurora Emitter
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

You start the level outside a large building; the deadline is a blue pad at the top of a spiral staircase inside this building, and you must not allow more than 100 monsters to cross it. Weapon and powerup pads can be found on this staircase, while health and ammo pads can be found just before it; health and ammo pads can also be found outside, on the east side of the main building.

Monsters will initially spawn from two magma pools on the south and north-west sides of the level, but from wave six the two green light beams near the building will turn red and monsters will start spawning from these as well. In the early waves, focus on the monsters spawning from the south area first as they have a shorter route to the deadline; later on, stay near the deadline and attack the monsters as they congregate by the light-beam inside the building. The main building has three entrances and monsters will use all of them.

A shotgun and two stacks of shotgun shells can be found at the bottom of the stairs leading to the deadline, while a chaingun and a box of bullets can be found outside at the north side of the building.

Wave Enemies Weapons and ammo given Armor and powerups given
1 30 suicide bombers
Ten shadows
Four clips
Two boxes of shotgun shells
Two shotgun shells
-
2 20 demons
20 chaingunners
Eight Hell knights
Three boxes of bullets
Three boxes of shotgun shells
Super shotgun
Four stimpacks
Two medikits
Armor
3 30 suicide bombers
15 shadows
Ten knights
Four blood demons
Five boxes of shotgun shells
Four boxes of bullets
Six stimpacks
Two medikits
Backpack
4 30 shotgun guys
20 cacodemons
15 lost souls
Ten barons of Hell
Six boxes of bullets
Five boxes of shotgun shells
Five boxes of rockets
Rocket launcher
Eight stimpacks
Four medikits
Megaarmor
5 30 shadows
20 phase imps
Ten blood demons
Three cybruisers
Ten boxes of rockets
Eight boxes of bullets
Five boxes of shotgun shells
Three energy cell packs
Two energy cells
Plasma gun
Ten stimpacks
Four medikits
6 20 knights
Three archons of Hell
20 boxes of rockets
Eight boxes of bullets
Five boxes of shotgun shells
Three energy cell packs
Two energy cells
20 stimpacks
Ten medikits
Megaarmor
Supercharge
7 20 enhanced cacodemons
15 cacodemons
Two Hades elemental
15 boxes of rockets
Seven boxes of bullets
Six boxes of shotgun shells
Six energy cell packs
Two energy cells
BFG9000
22 stimpacks
12 medikits
8 50 suicide bombers
25 shadows
12 blood demons
15 boxes of rockets
Seven energy cell packs
Four boxes of bullets
Four boxes of shotgun shells
Two energy cells
22 stimpacks
12 medikits
Megasphere
9 30 phase imps
20 imps
Five cybruisers
30 boxes of rockets
Eight energy cell packs
Three boxes of shotgun shells
Two boxes of bullets
24 stimpacks
14 medikits
10 30 knights
15 barons
Five cybruisers
Five archons
24 boxes of rockets
Four energy cell packs
Two energy cells
Box of bullets
Box of shotgun shells
Shotgun shells
Landmines
26 stimpacks
20 medikits
Megaarmor
Supercharge

Completing this level will award 2,300 bonus credits.

Other points of interest[edit]

Do not step into the green/red beams; this will result in instant death.

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 733
Vertices 8213*
Linedefs 11195
Sidedefs 20633
Sectors 2756
* The vertex count without the effect of node building is 8213.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]