STR29: Emerald Skies (Stronghold: On the Edge of Chaos)
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Stronghold maps 21-30 |
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STR29: Emerald Skies is the twenty-ninth map of Stronghold: On the Edge of Chaos. It was designed by Daniel Gimmer (Tormentor667) and uses the music track "Tartarus" by Chris Huelsbeck, from Tunnel B1.
This level uses the "Limit" mode, where the objective is to stop too many monsters crossing the deadline.
Contents
Walkthrough[edit]
Essentials[edit]
All players start at the north end of a building, in a room that contains all the item pads; there are two doors to the north that lead outside, and if you head south up the stairs (or use the jump pad) you will find a second ammo and health pad. The deadline is at the end of a passage in the south-east corner of the building, and no more than 30 monsters can be allowed to pass through it.
Monsters will spawn from several locations over the course of the level.
- For wave one, arch-viles will spawn from a rocky tunnel in the south-west corner of the building and head east to the deadline.
- From wave three, the tunnel will be sealed and monsters will start spawning from the east and west sides of the outdoor area. They will head south to enter the building then climb the stairs up to the deadline.
- From wave nine, a pair of floodgates will rise to close off the fenced area. Monsters will start spawning inside the fenced area, putting them closer to the building.
- For wave eleven, the front doors of the building will close and monsters will spawn from the rock tunnel again. (Any players trapped outside can use a jump pad between the front doors to get back inside.)
Use caution when fighting outside; it will get progressively darker with each wave and you may struggle to see oncoming enemies.
Wave | Enemies | Weapons and ammo given | Armor and powerups given |
---|---|---|---|
1 | Three arch-viles | Two shotgun shells Box of shotgun shells Box of bullets Clip Shotgun |
Two stimpacks |
2 | 24 hellions 12 catharsi Four spectres |
Two boxes of shotgun shells Two boxes of bullets Two clips Shotgun shells Chaingun |
Three stimpacks Armor Backpack |
3 | 12 demons Eight blood demons |
Four boxes of bullets Three boxes of shotgun shells Super shotgun |
Four stimpacks |
4 | 28 shadows Eight nightmare demons |
Four boxes of bullets Three boxes of shotgun shells Three shotgun shells Three energy cells Plasma gun |
Two stimpacks Medikit Armor |
5 | Ten Hell knights Eight barons of Hell Four cybruisers Two archons of Hell |
Five boxes of shotgun shells Four boxes of bullets Energy cell pack Landmines |
Three stimpacks Two medikits |
6 | 56 suicide bombers Eight revenants Terminator * |
Six boxes of shotgun shells Five boxes of bullets Four mines Energy cell packs Rocket launcher |
Two stimpacks Three medikits Megaarmor |
7 | 40 hellions Six arch-viles |
Six boxes of shotgun shells Five boxes of bullets Four mines Energy cell pack Box of rockets Energy cell Homing rocket launcher |
Three stimpacks Three medikits Megaarmor |
8 | 20 guardian cubes Three cyberdemons * |
Six boxes of shotgun shells Five boxes of bullets Two boxes of rockets Energy cell pack Energy cell Autoshotgun |
Four stimpacks Three medikits Quad damage |
9 | 60 imps 20 Hell warriors |
Six boxes of shotgun shells Six boxes of bullets Four boxes of rockets Two energy cell packs Two mines Flamethrower |
Four stimpacks Four medikits Megaarmor |
10 | 25 wickeds Two Azazels * |
Eight boxes of rockets Seven boxes of shotgun shells Six boxes of bullets Five mines Two shotgun shells Gas canister Plasma repeater |
Four stimpacks Four medikits Megasphere |
11 | 30 shadows Three bruiser demons Three diabloists * |
Ten boxes of rockets Ten mines Five boxes of shotgun shells Two gas packs Two gas canisters Devastator |
Four stimpacks Four medikits Time freeze |
* This number of monsters will always spawn, regardless of skill level or number of players |
Completing this level will award 2,800 bonus credits.
Other points of interest[edit]
North of the rock tunnel is a ledge with two portable medikits.
Swim down to the bottom of the water pool at the north side of the outdoor area to find a morpher powerup.
By the doorway leading to the deadline are two brick archways. Look at the south side of the column between these archways to find a switch; flipping it will generate a five-digit code. This code can be used to open a door in the main hub leading to STR52: City of Silence - Apocalypse.
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Statistics[edit]
Map data[edit]
Things | 771 |
Vertices | 7716* |
Linedefs | 10105 |
Sidedefs | 18535 |
Sectors | 2738 |
Things[edit]
This level contains the following numbers of things per skill level:
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