STR32: Snake Corridors (Stronghold: On the Edge of Chaos)
From DoomWiki.org
Stronghold maps 31-35 |
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STR32: Snake Corridors is the thirty-second map of Stronghold: On the Edge of Chaos. It was designed by Daniel Gimmer (Tormentor667) and uses the music track "Euridice" by Chris Huelsbeck, from Tunnel B1.
This level uses the "Limit" mode, where the objective is to stop too many monsters crossing the deadline.
Contents
Walkthrough[edit]
Essentials[edit]
As the level starts, head up either of the green slopes in front of you to find a red pad; this is the deadline and you must not allow more than 100 monsters to reach it. Head south along a bridge to find health and ammo pads, as well as a weapon pad on a ledge that can be reached by jumping (it has a rocket launcher on it). Alternatively, if you climb the steps next to the deadline you can drop down to an area with more health, ammo and weapon pads as well as a shotgun; step on the gray jump pad in this room to reach a powerup pad.
Monsters will initially spawn under two floating marble cubes in an outdoor area on the west side of the level, following passages on the west side until they reach the bridge leading to the deadline. From wave three, passages on the east side of the level will open; monsters will start spawning in an outdoor area on the east side of the level and follow these passages to the deadline. All monsters will congregate in the supply area on the north side of the level so this is the best time to kill as many of them as possible.
In this level it is important to be aggressive and kill as many monsters as possible before they get into the passages; once there you are largely restricted to killing them one by one, and you risk being overwhelmed by their numbers. Remember to focus on weaker enemies first and be prepared to let some stronger monsters pass through the deadline. There are windows overlooking the outdoor areas and the passages leading to the deadline room; use these to your advantage.
Wave | Enemies | Weapons and ammo given | Armor and powerups given |
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1 | 56 suicide bombers 36 imps 32 demons 24 catharsi |
- | - |
2 | 32 Hell knights 24 catharsi 20 demons 16 imps 16 spectres |
Ten boxes of shotgun shells Eight boxes of bullets Six boxes of rockets Two energy cells Plasma gun |
Ten stimpacks Four medikits Armor Backpack Supercharge |
3 | 32 knights 24 revenants 16 cacodemons 16 blood demons |
15 boxes of shotgun shells 12 boxes of rockets Ten boxes of bullets Four energy cells Autoshotgun |
16 stimpacks Eight medikits Megaarmor Supercharge |
4 | 32 knights 16 barons of Hell Eight cybruisers Four bruiser demons |
24 boxes of rockets 20 boxes of shotgun shells 12 boxes of bullets Three energy cells Energy cell pack Chaingun |
24 stimpacks 12 medikits Megaarmor Quad damage |
5 | 56 suicide bombers 56 Hades spheres 24 blood demons Eight Hades elementals * |
48 boxes of rockets 25 boxes of shotgun shells 14 boxes of bullets Two energy cell packs Two energy cells Railgun |
24 stimpacks 12 medikits Megasphere |
6 | 48 shadows 32 phase imps 24 nightmare demons Three terminators |
48 boxes of rockets 25 boxes of shotgun shells 14 boxes of bullets Three energy cell packs Two energy cells Plasma repeater |
24 stimpacks 12 medikits Quad damage |
7 | 96 hellions 48 wickeds 16 enhanced cacodemons 16 arch-viles |
48 boxes of rockets 25 boxes of shotgun shells 14 boxes of bullets Five energy cell packs BFG9000 |
24 stimpacks 12 medikits Megasphere |
* Eight Hades elementals will always spawn, regardless of skill level or number of players |
Completing this level will award 3,100 bonus credits.
Other points of interest[edit]
Look under the deadline platform to find three marine reinforcement powerups.
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Flying monsters can get stuck under the deadline platform, making them easy to kill.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Statistics[edit]
Map data[edit]
Things | 429 |
Vertices | 7595* |
Linedefs | 9156 |
Sidedefs | 16314 |
Sectors | 1889 |
Things[edit]
This level contains the following numbers of things per skill level:
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