STR35: The Final Stand (Stronghold: On the Edge of Chaos)

From DoomWiki.org

Stronghold maps 31-35

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
(31 - 35, 99)
Secret maps: 50 52 54 56

This level occupies the map slot STR35. For other maps with a non-standard slot, see Category:Non-standard map slots.

STR35: The Final Stand is the thirty-fifth and final map of Stronghold: On the Edge of Chaos. It was designed by Daniel Gimmer (Tormentor667) and Icytux, and uses a custom music track.

This level combines the "Goals" and "Core" modes. You must prevent the monsters destroying two goals and a computer core placed throughout the level.

Walkthrough[edit]

Map of The Final Stand
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Players start inside the bar in the main hub's entrance area; Lt. Carmack will brief you on the approaching threat. Immediately head south past the marines (who will assist you as long as they remain alive) and head outside to the training area to find a shotgun, chaingun, backpack and all four item pads; from here you can follow the path south and west to a ramp, leading down to the monsters' spawn point and additional ammo and health pads. There are also two small buildings on the path that contain weapon, powerup, health and ammo pads.

The monsters are targeting two orange goals near the top of the ramp; if both of these goals are destroyed then the monsters will begin targeting the core outside the main building, and will also start spawning halfway up the ramp. This mission has twenty waves featuring large numbers of monsters making it a test of endurance; retreating at low health is preferable to losing lives. The final wave will pit you against an Overmind and three Molochs which will spawn at the top of the ramp; throw every powerup you have at them, especially if they reduce damage received. Once the last monster is dead, you have completed Stronghold!

Wave Enemies Weapons and ammo given Health, armor and powerups given
1 48 zombiemen
32 shotgun guys
24 rocket zombies
Three clips
Box of shotgun shells
Box of bullets
Shotgun shells
-
2 36 shotgun guys
16 chaingunners
Eight zombie tanks
Three boxes of bullets
Two boxes of shotgun shells
Two shotgun shells
Clip
Four stimpacks
Armor
3 40 imps
32 demons
16 blood demons
Six boxes of shotgun shells
Four boxes of bullets
Four clips
Two shotgun shells
Autoshotgun
Six stimpacks
Megasphere
4 24 Hell knights
16 spectres
12 barons of Hell
Bruiser demon
Eight boxes of shotgun shells
Six boxes of bullets
Two clips
Super shotgun
Eight stimpacks
Megaarmor
5 12 arachnotrons
Eight mancubi
Two hectebi
Nine boxes of shotgun shells
Eight boxes of bullets
Three shotgun shells
Ten stimpacks
Five medikits
Supercharge
6 16 knights
12 barons
Eight cybruisers
Two cyberdemons
12 boxes of shotgun shells
Nine boxes of bullets
Four shotgun shells
Three clips
Two energy cells
Plasma repeater
Eight stimpacks
Medikit
7 30 guardian cubes
24 lost souls
Eight pain elementals
Eight wickeds
12 boxes of shotgun shells
Nine boxes of shotgun shells
Four shotgun shells
Three mines
Three clips
Two energy cells
Landmines
Six stimpacks
Two medikits
8 48 shadows
16 nightmare demons
Terminator
12 boxes of shotgun shells
Nine boxes of bullets
Four shotgun shells
Four mines
Three clips
Three rockets
Box of rockets
Rocket launcher
Four stimpacks
Three medikits
Megaarmor
9 80 suicide bombers
28 revenants
12 boxes of shotgun shells
Nine boxes of bullets
Five mines
Four shotgun shells
Three clips
Two boxes of rockets
Two rockets
Four medikits
Two stimpacks
10 32 knights
16 barons
Four archons of Hell
Nine boxes of shotgun shells
Eight boxes of bullets
Six mines
Three boxes of rockets
Three rockets
Three shotgun shells
Homing rocket launcher
Six medikits
Two stimpacks
Time freeze
11 96 Hades spheres
24 hectebi
Seven mines
Six boxes of bullets
Six boxes of shotgun shells
Four boxes of rockets
Two clips
Two shotgun shells
Six medikits
Two stimpacks
Backpack
12 64 enhanced cacodemons
32 cacodemons
Eight mines
Six boxes of bullets
Six boxes of shotgun shells
Four boxes of rockets
Four rockets
Two clips
Two shotgun shells
Energy cell
Plasma gun
Six medikits
Two stimpacks
Megaarmor
13 64 hellions
12 arch-viles
Eight mines
Six boxes of bullets
Six boxes of shotgun shells
Six boxes of rockets
Two rockets
Two clips
Two shotgun shells
Two energy cells
Six medikits
Two stimpacks
Quad damage
14 48 blood demons
Eight diabloists
Two pyrodemons
Nine boxes of rockets
Eight mines
Six boxes of shotgun shells
Five boxes of bullets
Three rockets
Three energy cells
Two shotgun shells
Clip
Flamethrower
Six medikits
Two stimpacks
15 96 suicide bombers
48 wickeds
48 imps
32 catharsi
24 spectres
12 boxes of rockets
Eight mines
Six boxes of shotgun shells
Four boxes of bullets
Four rockets
Four energy cells
Two shotgun shells
Gas canister
Six medikits
Two stimpacks
Time freeze
16 56 shadows
32 spectres
24 phase imps
Three Azazels
12 boxes of rockets
Eight mines
Six boxes of shotgun shells
Four boxes of bullets
Four rockets
Two shotgun shells
Two gas canisters
Energy cell pack
BFG9000
Six medikits
Two stimpacks
Megaarmor
17 192 Hades spheres
Four Hades elementals
Nine boxes of rockets
Eight mines
Six boxes of shotgun shells
Four boxes of bullets
Three rockets
Two shotgun shells
Energy cell pack
Gas pack
Energy cell
Six medikits
Two stimpacks
18 56 arachnotrons
Three spiderdemons
Three demolishers
Eight mines
Six boxes of shotgun shells
Six boxes of rockets
Four boxes of bullets
Two energy cell packs
Two shotgun shells
Two rockets
Gas pack
Energy cell
Gas canister
Pyrocannon
Six medikits
Two stimpacks
Backpack
19 192 hellions
24 arch-viles
Eight diabloists
Eight cyberdemons
Eight mines
Six boxes of shotgun shells
Four boxes of bullets
Three boxes of rockets
Two energy cell packs
Two gas packs
Two shotgun shells
Two gas canisters
Rocket
Devastator
Six medikits
Two stimpacks
Quad damage
20 Three Molochs *
Overmind *
Nine boxes of rockets
Eight mines
Six boxes of shotgun shells
Five gas packs
Four boxes of bullets
Four energy cell packs
Three rockets
Two shotgun shells
Gas canister
Pyrocannon
Six medikits
Two stimpacks
Time freeze
* This number of monsters will always spawn, regardless of skill level or number of players

Other points of interest[edit]

Just before you reach the item pads at the bottom of the ramp, look at the west wall to see a tunnel. Jump into it to find a super shield powerup.

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 977
Vertices 12726*
Linedefs 16192
Sidedefs 30165
Sectors 3650
* The vertex count without the effect of node building is 12726.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]