STR50: Duke it Out (Stronghold: On the Edge of Chaos)
From DoomWiki.org
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STR50: Duke it Out is the first secret map of Stronghold: On the Edge of Chaos. It was designed by Chilvence and Daniel Gimmer (Tormentor667), and uses a remix of "Stalker" by Lee Jackson, from Duke Nukem 3D, as its music track.
This level uses the "Goals" mode. The objective is to prevent enemies from Duke Nukem killing all the captured babes.
Contents
Walkthrough[edit]
Essentials[edit]
This level is set in a Duke Nukem 3D-style city that contains 15 captured babes; you must stop the monsters killing all of them. All players start by a dark building near the center of the level; the weapon, ammo and health pads can be found around this building, while the powerup pad is in a walled structure to the south-west. A second ammo pad can be found in the south-west corner, near a small park area.
Monsters will initially spawn near a pit in the north-west corner and head east along a road, then head south around the back of the dark building. From wave five monsters will also spawn by a collapsed skyscraper in the south-west corner and head east through the park.
- Assault troopers use laser pistols and can jetpack short distances. Assault captains are almost identical, but can also teleport short distances as well.
- Pig cops are armed with shotguns and can drop into a prone position to make themselves harder to hit.
- Octabrains fly and can fire psychic blasts - these dissipate after a short time so it is advisable to fight octabrains from a distance.
- Battlelords carry powerful chainguns and can fire grenades that explode when stepped on.
- Enforcers carry chainguns and can jump over obstacles.
- Commanders fly and can fire rockets from their saucers.
- Overlords fire barrages of rockets, but there is a short delay before the attack starts.
- Protector drones can leap over obstacles and use shrink rays. Shrunk players are unable to use weapons until the effect wears off.
- Alien queens breathe fire and have an electric melee attack.
- Cycloids fire barrages of rockets and psychic blasts.
Wave | Enemies | Weapons and ammo given | Armor and powerups given |
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1 | Eight assault troopers | - | - |
2 | Ten assault troopers Six pig cops |
Two boxes of shotgun shells Two clips Autoshotgun |
Five stimpacks Three armor bonuses |
3 | 12 assault troopers Six enforcers Four assault captains |
Three boxes of shotgun shells Two rockets Box of bullets Chaingun |
Four stimpacks Armor |
4 | Ten pig cops Ten octabrains Battlelord |
Four boxes of shotgun shells Three clips Box of bullets Box of rockets Rocket Energy cell Super shotgun |
Four stimpacks Medikit Megaarmor |
5 | 20 assault troopers Ten pig cops Ten enforcers Eight assault captains |
Five boxes of shotgun shells Two boxes of rockets Two boxes of bullets Two clips Two energy cells Landmines |
Six stimpacks Two medikits Backpack |
6 | Ten octabrains Six assault troopers Three assault commanders Battlelord |
Six boxes of shotgun shells Four boxes of rockets Three energy cells Three clips Two boxes of bullets Rocket launcher |
Seven stimpacks Three medikits Time freeze |
7 | 12 sentry drones Battlelord |
Seven boxes of shotgun shells Six boxes of rockets Four energy cells Three boxes of bullets Two rockets Plasma gun |
Eight stimpacks Four medikits Backpack |
8 | Six assault commanders Two overlords Battlelord |
Nine boxes of rockets Eight boxes of shotgun shells Three boxes of bullets Three rockets Energy cell pack Clip Railgun |
Nine stimpacks Five medikits Megasphere |
9 | 20 assault troopers Ten assault captains Ten protector drones Two alien queens |
16 boxes of rockets Nine boxes of shotgun shells Three boxes of bullets Two clips Energy cell pack Energy cell Plasma repeater |
Ten stimpacks Six medikits Supercharge |
10 | Two cycloids | 25 boxes of rockets Ten boxes of shotgun shells Four boxes of bullets Three rockets Two energy cell packs |
Ten stimpacks Eight medikits Quad damage |
Completing this level will award 1,500 bonus credits.
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
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UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Statistics[edit]
Map data[edit]
Things | 229 |
Vertices | 2676* |
Linedefs | 3043 |
Sidedefs | 5537 |
Sectors | 488 |
Things[edit]
This level contains the following numbers of things per skill level:
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