STR50: Duke it Out (Stronghold: On the Edge of Chaos)


Stronghold secret maps

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Secret maps

This level occupies the map slot STR50. For other maps with a non-standard slot, see Category:Non-standard map slots.

STR50: Duke it Out is the first secret map of Stronghold: On the Edge of Chaos. It was designed by Chilvence and Daniel Gimmer (Tormentor667), and uses a remix of "Stalker" by Lee Jackson from Duke Nukem 3D.

This level uses the "Goals" mode. The objective is to prevent enemies from Duke Nukem killing all the captured babes.


Map of Duke it Out
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


This level is set in a Duke Nukem 3D-style city that contains 15 captured babes; you must stop the monsters killing all of them. All players start by a dark building near the center of the level; the weapon, ammo and health pads can be found around this building, while the powerup pad is in a walled structure to the south-west. A second ammo pad can be found in the south-west corner, near a small park area.

Monsters will initially spawn near a pit in the north-west corner and head east along a road, then head south around the back of the dark building. From wave five monsters will also spawn by a collapsed skyscraper in the south-west corner and head east through the park.

  • Assault troopers use laser pistols and can jetpack short distances. Assault captains are almost identical, but can also teleport short distances as well.
  • Pig cops are armed with shotguns and can drop into a prone position to make themselves harder to hit.
  • Octabrains fly and can fire psychic blasts - these dissipate after a short time so it is advisable to fight octabrains from a distance.
  • Battlelords carry powerful chainguns and can fire grenades that explode when stepped on.
  • Enforcers carry chainguns and can jump over obstacles.
  • Commanders fly and can fire rockets from their saucers.
  • Overlords fire barrages of rockets, but there is a short delay before the attack starts.
  • Protector drones can leap over obstacles and use shrink rays. Shrunk players are unable to use weapons until the effect wears off.
  • Alien queens breathe fire and have an electric melee attack.
  • Cycloids fire barrages of rockets and psychic blasts.
Wave Enemies Weapons and ammo given Armor and powerups given
1 Eight assault troopers - -
2 Ten assault troopers
Six pig cops
Two boxes of shotgun shells
Two clips
Five stimpacks
Three armor bonuses
3 12 assault troopers
Six enforcers
Four assault captains
Three boxes of shotgun shells
Two rockets
Box of bullets
Four stimpacks
4 Ten pig cops
Ten octabrains
Four boxes of shotgun shells
Three clips
Box of bullets
Box of rockets
Energy cell
Super shotgun
Four stimpacks
5 20 assault troopers
Ten pig cops
Ten enforcers
Eight assault captains
Five boxes of shotgun shells
Two boxes of rockets
Two boxes of bullets
Two clips
Two energy cells
Six stimpacks
Two medikits
6 Ten octabrains
Six assault troopers
Three assault commanders
Six boxes of shotgun shells
Four boxes of rockets
Three energy cells
Three clips
Two boxes of bullets
Rocket launcher
Seven stimpacks
Three medikits
Time freeze
7 12 sentry drones
Seven boxes of shotgun shells
Six boxes of rockets
Four energy cells
Three boxes of bullets
Two rockets
Plasma gun
Eight stimpacks
Four medikits
8 Six assault commanders
Two overlords
Nine boxes of rockets
Eight boxes of shotgun shells
Three boxes of bullets
Three rockets
Energy cell pack
Nine stimpacks
Five medikits
9 20 assault troopers
Ten assault captains
Ten protector drones
Two alien queens
16 boxes of rockets
Nine boxes of shotgun shells
Three boxes of bullets
Two clips
Energy cell pack
Energy cell
Plasma repeater
Ten stimpacks
Six medikits
10 Two cycloids 25 boxes of rockets
Ten boxes of shotgun shells
Four boxes of bullets
Three rockets
Two energy cell packs
Ten stimpacks
Eight medikits
Quad damage

Completing this level will award 1,500 bonus credits.

Other points of interest[edit]


There are no official secrets on this map.


Demo files[edit]

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Map data[edit]

Things 229
Vertices 2676*
Linedefs 3043
Sidedefs 5537
Sectors 488
* The vertex count without the effect of node building is 2676.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]