SargeBaldy Speedmapping Compilation

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The SargeBaldy Speedmapping Compilation was a series of speedmapping sessions founded by Doomworld member Owen Lloyd (Sarge Baldy), active from 2003 to 2009. It spawned a total of 21 sessions made by a number of different mappers. The main rule of the sessions was to make a map in 100 minutes or less, usually by following a set of pre-selected textures, weapons and monsters, which were chosen beforehand by Sarge Baldy. The SargeBaldy Speedmapping Compilation sessions were among the first public speedmapping events, also being a close offspring of the Doomworld Speedmapping Compilation series.

Body of work[edit]

2003[edit]

2004[edit]

2007[edit]

2008[edit]

2009[edit]

External links[edit]