Shawn Green
From DoomWiki.org
Shawn C. Green is a video game designer who is best known for his work on Doom for id Software. He also worked on Daikatana and Anachronox as a programmer for Ion Storm, and for Gearbox Software making Halo: Combat Evolved. In 2007 he co-founded Escalation Studios with Tom Mustaine.
Level design[edit]
Shawn designed three levels for the classic Doom series; one for Doom II, and the other two for The Ultimate Doom's additional episode, Thy Flesh Consumed.
Doom[edit]
Doom II[edit]
Supervisory roles[edit]
Shawn Green took over the supervision of late Doom-related products at id Software while the majority of the rest of the team was working on Quake. This included doing quality assurance work on Final Doom and cross-country coordination of the mappers involved in the Master Levels for Doom II.
Sources[edit]
- This article incorporates text from the open-content Wikipedia online encyclopedia article Shawn Green (game designer).
External links[edit]
id Software | ||
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Doom era (1993-2003) |
Employees
Michael Abrash • Christian Antkow • Adrian Carmack • John Carmack • Kevin Cloud • Tom Hall • Todd Hollenshead • Donna Jackson • American McGee • Sandy Petersen • John Romero • Shawn Green • Dave Taylor • Jay Wilbur • Tim Willits • Mike Wilson
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Hired associates | ||
Doom 3 era (2004-2008) |
Employees | |
Hired associates | ||
ZeniMax era (2009+) |
Employees | |
Related |