Siege - Part 2/Walkthrough

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Doom: The Dark Ages walkthroughs
Siege - Part 2
Revelations

This page contains a walkthrough for Siege - Part 2, the seventh level of Doom: The Dark Ages.

Walkthrough[edit]

Objectives[edit]

Defend the city
Get to the turret
Fall back to the hangar
Rescue Novik

Essentials[edit]

Courtyard[edit]

Follow the tunnel to the courtyard, where Commander Thira will tell you to use the turret to hold back the demons coming through the gate. The encounter starts with imp stalkers and mancubi, followed by cyberdemons and pinky riders, lost souls, vagaries, more lost souls, and finally an armored Titan. If you see any Hell knights carrying explosives, target them first as they will kill nearby enemies when they detonate.

Once the Titan has fallen, climb up the scramble wall by its feet and charge through a barrier at the top, then turn right to face a mancubus that leaps through the wall. Charge the block in this room to create another scramble wall, climb it then follow the path to a small gap and hop across to reach the ledge above. Deal with the plasma shield soldiers and arachnotrons waiting ahead, then jump across to their platform and pull the lever here to open a door below. Go through the door to face a revenant along with some soldiers, imp stalkers and a mancubus, then climb up the scramble wall at the other end of the room and break the chain to lower a second wall. Climb the wall and follow a trail of gold bars to a doorway, walk through it then quickly look right to shoot a nightmare imp stalker before it charges at you. Go down the stairs, avoiding a cannon, and push past two more soldiers to drop down to a statue of King Novik.

Keep[edit]

Slay a couple of stalkers waiting by the statue along with a Hell knight, then go up the stairs to the right of the statue to enter the keep. Kill a waiting revenant and Hell knight followed by an armored rider (which will enforce the stalkers fighting alongside it), then go through the small archway at the back of the keep to face more Hell knights followed by mancubi and one armored mancubus. Go up the stairs and dispose of an arachnotron, then continue up another staircase to face a revenant as well as soldiers and stone imps. Continue to the next room and kill a waiting Hell knight, then go outside to a balcony with another revenant, more stone imps and an armored rider. Climb the steps behind the rider and turn left to see a lift leading to the hangar.

Hangar[edit]

Climb up three scramble walls to face an arachnotron along with nightmare stalkers and a revenant, then charge through the barrier under the crashed ship to get inside it. Go through the ship and drop down a hole at the end to land on a metal walkway, then go around the corner to see soldiers and stalkers. Climb up the scramble wall and enter the hole in the wall to your left, then turn left and break the chain above you to lower a box with a gold chest. Climb up the box followed by another scramble wall to find a couple of stalkers guarding a medikit, then continue up another scramble wall to reach the dock where a large number of monsters, including a cyberdemon, are waiting. Once the heavy demons have been cleared, a battle knight leader will join the battle along with a couple of Hell knights, so be ready to parry their attacks at all times; killing the leader will award a demonic essence to permanently increase your maximum health. Once the area has been cleared, climb on the crane and pull yourself to the flesh node visible from the top of the arm to reach the next dock, then get on the lift next to the Sentinel shrine to end the level.

Challenges[edit]

The first challenge awards 50 gold, and the second challenge unlocks the “Reverent” skin for the shredder.

Roundhouse
Hit demons 10 times with a fully charged chainshot
Any demon counts for the challenge, but the chainshot should be saved for heavy demons.
Exterminator
Kill three or more fodder demons with a single shield throw five times
Phalanxes of shield soldiers do not count for this challenge. Using the Power Surge upgrade to bounce off energy shields does count.

Secrets[edit]

  1. After clearing the courtyard with the turret you will enter a room with a mancubus and a block. Charge the block, then charge the wooden barrier behind it to find a Hell knight guarding a life sigil and three gold bars.
  2. From the previous secret, climb up the block and the scramble wall next to it, then look behind you to see a third scramble wall going up to a gold chest. (It is possible to hit the chest from below, but this will not tick off the secret.)
  3. After the first revenant encounter, climb up two scramble walls then turn around to see a wooden barrier you can charge through, which will put you near the destroyed statue in the courtyard. Cross the wreckage to another scramble wall, climb it then follow a trail of gold bars to the toy.
  4. In the L-shaped room past the keep you can see a sigil behind a gate. Charge the stone wall to the right of the sigil to break through to it.
  5. After reaching the top level of the keep and killing a revenant, continue to the next room. As you enter the room, look right to see a wooden barrier and charge through it to tick off the secret. The trail of gold bars here leads to a nightmare stalker and a jump pad that will send you to the secret key. From here you can drop down into the right-hand cage in the keep, which will also open the left-hand cage which contains two gold piles.
  6. With the secret key, open the left-hand secret gate in the keep and follow a trail of gold bars to the Codex page, which is guarded by two chaingunner soldiers.
  7. With the secret key, open the right-hand secret gate in the keep to find a ruby statue. After getting it, kill a mancubus then climb the stairs to find a shortcut back to the top floor.
  8. After clearing the first combat encounter in the hangar, do not charge through the barrier under the wrecked ship yet. Instead, go behind the wreckage to find steps leading up to a Hell knight, then climb the scramble wall to get on a crane with a ruby statue.
  9. Past the crashed ship is a metal platform with some stalkers and soldiers. Breaking the chain in this area rotates the gear behind the small boxes, letting you reach a life sigil behind it.

Special items[edit]

  • 183 gold
  • Two soulspheres
  1. In the room with the statue of King Novik, go through the hole next to the crumbled wall to find a soulsphere by a portcullis.
  2. A soulsphere is in the middle of the combat encounter on the hangar dock.
  • Two rubies
  1. In secret #7
  2. In secret #8
  • Three life sigils
  1. In secret #1
  2. In secret #4
  3. In secret #9
  • One demonic essence
  1. Health – taken from the battle knight leader

Collectibles[edit]

  • One toy
  1. Pinky rider – in secret #3
  • One Codex page
  1. Siege - Part 2 – in secret #6