Sin City

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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Sin City is a single-level PWAD for Doom II that requires the ZDoom source port. It was designed by Edward Cripps (Ed) and uses the music track " " by Skinny Puppy.

Sin City was chosen as one of the entries for 2001 in the Top 100 WADs of All Time.

Walkthrough[edit]

Map of Sin City
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 728)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 228
Vertices 4479*
Linedefs 4505
Sidedefs 6947
Sectors 832
* The vertex count without the effect of node building is 3707.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]