Sin City 3

From DoomWiki.org

Sin City 3
Title screen
Author Edward Cripps
Port ZDoom
IWAD Doom II
Year 2008
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Sin City 3 is a single-level PWAD for Doom II and the ZDoom source port that was released on July 29, 2008 by Edward Cripps (Ed). It uses the music track "The Lost" by Pregnant With Worms. It is the third and final entry in the mapper's Sin City series, following 2001's Sin City and 2003's Sin City 2: The Satan Complex.

Walkthrough[edit]

Map of Sin City 3
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After opening the bars in the east room, go west past the bars and use the silver wall to the west. Take the lift to get a soul sphere. (sector 632)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on August 8, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 508)
  2. facing north. (thing 509)
  3. facing east. (thing 510)
  4. facing south. (thing 511)

Statistics[edit]

Map data[edit]

Things 512
Vertices 10234*
Linedefs 9367
Sidedefs 15377
Sectors 1906
* The vertex count without the effect of node building is 7809.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]