Slaughter map
From DoomWiki.org
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A slaughter map is a style of fan-made Doom level in which gameplay is focused on fighting hordes of monsters, comprised mostly of low to mid-tier monsters. These fights often occur in large arenas, allowing for swarms of dozens or even hundreds of monsters. Some of these fights also involve boss monsters, such as cyberdemons, or multiple arch-viles. For vanilla survival, the player must apply crowd control tactics, such as inducing infighting, while using the strongest weapons, primarily the rocket launcher and BFG9000.
History[edit]
According to Anders Johnsen, the term "slaughter map" was used "loosely" during the early years of the Doom scene in the 1990s.[1] This set a precedent for what has become something of a running joke in the community: the labeling of any map deemed too hard as "slaughter".[2] Still, among highly skilled players there is a rough consensus of what constitutes a slaughter map.[3]
Some consider SQUARES, released in March 1995, to be the first slaughter map.[4] Others consider the Punisher map made by Dario Casali in August 1995 and The Plutonia Experiment's MAP32 made by his brother Milo several months later the first two.[5]
Notable slaughter maps[edit]
Collections[edit]
- Abandon
- Combat Shock
- Combat Shock 2
- Dance on the Water
- Deus Vult
- Deus Vult II
- Dimensions
- Hardfest and Hardfest 2
- Hell Revealed II
- Newgothic Movement 1 and 2
- NoReason's Speedmaps 1, 2 and 3
- Italo-Doom
- Rush
- Slaughterfest 2011, 2012, and 2018
- SlaughterMAX
- Sunder
- Sunlust
Stand-alone[edit]
- Bastion of Chaos
- Cosmogenesis
- Holy Hell
- Holy Hell Revealed
- No Chance
- Okuplok Slaughter Map
- Unhallowed
Other[edit]
- MAP05 of Lunatic
- MAP07 of Stardate 20X6
- MAP24 of BTSX-E1
- MAP26 of Alien Vendetta
- MAP27 of Valiant (In the secret panic room)
- MAP28 of Going Down
- MAP29 of Ancient Aliens
- MAP30 of Eviternity
- MAP30 of Scythe
- MAP30 of Scythe 2
- MAP30 of Sunlust
References[edit]
- ↑ Anders Johnsen (28 December 2018). Doomworld forums post. Retrieved 2 December 2021.
- ↑ Not Jabba (10 December 2019). "Roots: The evolution of Doom level design." Doomworld. Retrieved 2 December 2021.
- ↑ Fabian, et al (7 November 2013). Discussion on the definition of a slaughter map. Doomworld forums. Retrieved 2 December 2021.
- ↑ ONEMANDOOM: WAD Reviews (10 November 2017). "Squares (1SQUARES.WAD)." Retrieved 2 December 2021.
- ↑ Boris Klimeš (dew) (7 November 2013). Doomworld forums post. Retrieved 2 December 2021.