Snipe99

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Snipe99
The starting areaThe starting area
Author Eric Reuter
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Snipe99 is a single-level PWAD for Doom that was released in August 1994. It was designed by Eric C. Reuter.

Walkthrough[edit]

Map of Snipe99
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After going through the first door, there is a secret door almost directly ahead leading to two shotgun guys, an imp, a medikit, a box of bullets, a box of rockets, and a rocket launcher. On multiplayer, there are also three boxes of shotgun shells, three more boxes of rockets, and a plasma rifle. (sector 121)
  2. In the south-west is a staircase leading up to a room with two lights on the west wall. These mark a secret door leading to various items including a megaarmor, a soul sphere, and a yellow key. (sector 200)

Bugs[edit]

Demo files[edit]

The release includes a separate demo file, SNIPE99.LMP, by the author. It requires Doom v1.2 to be viewed and runs for 11:48.11 (24784 tics), showing off the level on Ultra-Violence.

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:55.74 Chris Ratcliff (Ryback) 2011-12-08 snip-ryb.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 2, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 4)
  2. facing south. (thing 151)
  3. facing north. (thing 152)
  4. facing east. (thing 153)
  5. facing east. (thing 154)
  6. facing west. (thing 168)
  7. facing south. (thing 293)
  8. facing west. (thing 423)

Statistics[edit]

Map data[edit]

Things 511
Vertices 1199*
Linedefs 1329
Sidedefs 1860
Sectors 230
* The vertex count without the effect of node building is 1068.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]