User contributions
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- 03:17, 12 September 2023 (diff | hist) . . (+4,636) . . PlayStation Doom: Master Edition (Took me long enough...)
- 16:10, 17 December 2020 (diff | hist) . . (-1) . . m PlayStation Doom: Master Edition (Do the same link moving to the credits for Dragonsbretheren.)
- 16:08, 17 December 2020 (diff | hist) . . (+9) . . m PlayStation Doom: Master Edition (Impboy wasn't in the top credits list. Shift his Doom Wiki link around to there.)
- 02:24, 23 November 2020 (diff | hist) . . (+267) . . PlayStation Doom music (Final Doom 20th Anniversary Edition soundtrack is now out! Also, chatting with Aubrey in Discord revealed that Final Doom's tracks were all meant to loop.)
- 18:53, 31 August 2020 (diff | hist) . . (+264) . . Sony PlayStation (→Bugs: MAP19 has a bug that can seal part or all of the level off, depending on what the player does, if certain linedefs get used.)
- 10:41, 9 May 2020 (diff | hist) . . (-2) . . m Super NES (That's megabits, not megabytes - otherwise it'd have been able to fit every single asset from the Doom IWAD with lots of leftover space. Also, SuperFX2 is limited to that size - game ROMs can be much bigger (biggest SNES game is 48 Mbit/6 MByte).)
- 17:32, 1 October 2019 (diff | hist) . . (+301) . . m PlayStation Doom: Master Edition (Beta 3: A little more explanation that the Master Levels set is a bit more than just the Master Levels. Also fix Sverre Kvernmo's map links.)
- 17:25, 1 October 2019 (diff | hist) . . (+1,221) . . PlayStation Doom: Master Edition (Beta 3: Proper mapper credits now added; added link for PSP/PSVita/PSTV build.)
- 10:56, 1 October 2019 (diff | hist) . . (+1,552) . . PlayStation Doom: Master Edition (Beta 3 released; massive updateage. The main level/creator list requires an update from GEC, and is only semi-updated until then.)
- 12:11, 21 April 2019 (diff | hist) . . (-8) . . Lost soul (→Data: Lost Souls have 60 HP on Playstation and N64. Confirmed via Erick's reverse-engineering of PSX Doom and Doom 64 EX source code, respectively.)
- 17:39, 28 March 2019 (diff | hist) . . (+20) . . m PlayStation Doom: Master Edition (A couple more maps made it in.)
- 22:01, 20 March 2019 (diff | hist) . . (+2) . . m PlayStation Doom: Master Edition (Corrections of some minor mistakes.)
- 22:49, 19 March 2019 (diff | hist) . . (+2,429) . . PlayStation Doom: Master Edition (Updating in preparation for Beta 3. Updated mapping completion lists, altered mappers where maps changed hands. Accurate as of March 19, 2019.)
- 11:34, 2 November 2018 (diff | hist) . . (+12) . . m PlayStation Doom: Master Edition (Slightly cleared up the English phrasing on the cheat code section.)
- 08:59, 1 November 2018 (diff | hist) . . (+287) . . PlayStation Doom: Master Edition (These maps are actually in after all, just not available by the level select (yet?).)
- 23:40, 31 October 2018 (diff | hist) . . (+2,928) . . PlayStation Doom: Master Edition (Beta 2 Released: October 30, 2018. Page updated to reflect current information. Redid the level order lists into collapsable tables.)
- 20:34, 23 October 2018 (diff | hist) . . (0) . . PlayStation Doom: Master Edition (I've finished Dis. Also some fixes.)
- 10:20, 22 October 2018 (diff | hist) . . (-1) . . m PlayStation Doom: Master Edition ("John Romero's Maps" sounds better than "John Romero's PWADs.")
- 10:18, 22 October 2018 (diff | hist) . . (+151) . . Final Doom (PlayStation) (Should add the PlayStation Doom Master Edition link here, since the vast majority of cut maps from the official version of the game are Final Doom maps.)
- 10:11, 22 October 2018 (diff | hist) . . (+878) . . PlayStation Doom: Master Edition (Added level orders for Beta 1.)
- 10:02, 22 October 2018 (diff | hist) . . (-1) . . m PlayStation Doom: Master Edition (Extraneous comma removal.)
- 10:01, 22 October 2018 (diff | hist) . . (+10,499) . . N PlayStation Doom: Master Edition (Page creation for this TC. Moved from its original place in the PlayStation Doom article per Fraggle's request.)
- 09:55, 22 October 2018 (diff | hist) . . (-10,355) . . Sony PlayStation (Revert - Fraggle requested we move the mod stuff to its own separate page, so stripping out of here and moving it.)
- 00:30, 22 October 2018 (diff | hist) . . (+111) . . Sony PlayStation (Reworded to be less wonky.)
- 00:23, 22 October 2018 (diff | hist) . . (0) . . m Sony PlayStation (Whoops, messed up that name.)
- 00:11, 22 October 2018 (diff | hist) . . (+14) . . m Sony PlayStation (Swap Romero's PWADs and NRFTL so as to waste SLIGHTLY less page space)
- 00:08, 22 October 2018 (diff | hist) . . (+10,230) . . Sony PlayStation (Add lots of info and some pretty tables for the PlayStation Doom: Master Edition hack by Team GEC and Doomworld.)
- 11:06, 26 June 2018 (diff | hist) . . (+326) . . Sony PlayStation (Added Romero quote trivia from Quasar.)
- 15:30, 24 June 2018 (diff | hist) . . (+444) . . MAP03: The Sign of Armageddon (Japanese Community Project) (→Secrets: Some clarity in directions and better elaboration of secrets. Fixed two mis-sectored secrets.)
- 14:51, 24 June 2018 (diff | hist) . . (+859) . . MAP02: Rural Mini-Base (Japanese Community Project) (→Secrets: Added how to unlock all the secrets.)
- 17:12, 11 October 2013 (diff | hist) . . (+2,470) . . Talk:Doom v0.5 (→Contradicting Romero: Let's try to settle this once and for all.) (current)
- 20:34, 13 June 2013 (diff | hist) . . (+96) . . User talk:Janizdreg (→Email addition to restore account?)
- 20:32, 13 June 2013 (diff | hist) . . (-105) . . Sony PlayStation (Removed erronous multiplayer statement. PSX Doom worked by linking two Playstation Systems, hooked to two TVs, running two copies of the game. Thus, it would not slow down in multiplayer at all.)
- 00:12, 11 May 2009 (diff | hist) . . (+7) . . m Hell Revealed (→File: Adding CRC32 hash.)
- 15:57, 7 April 2009 (diff | hist) . . (+145) . . Supercharge (John Romero's recent video of during Doom development showed those extra items did more than give points...)
- 15:45, 7 April 2009 (diff | hist) . . (+112) . . Armor bonus (John Romero's recent video of during Doom development showed those extra items did more than give points...)
- 15:43, 7 April 2009 (diff | hist) . . (+117) . . Health bonus (John Romero's recent video of during Doom development showed those extra items did more than give points...)
- 17:24, 18 February 2009 (diff | hist) . . (0) . . m Thy Flesh Consumed (Undo revision 53889 by 83.11.75.180 (talk) It IS "Thy Flesh Consumed." Why the heck did you edit it?)
- 20:57, 16 February 2009 (diff | hist) . . (0) . . m Grenade ("Cook" is correct; it refers to the practice of "cooking" grenades - that is, holding down the pin and throwing it later so there's less time to return it to the thrower.)
- 20:31, 16 February 2009 (diff | hist) . . (+235) . . STRIFE0.WAD (Whoops, the size and MD5 were a bit off. And there's actually some extra stuff inside!)
- 20:25, 16 February 2009 (diff | hist) . . (+858) . . User talk:Fraggle/Archive (→Strife Demo 1.0: new section)
- 18:53, 27 September 2008 (diff | hist) . . (0) . . m Heresiarch (Correcting "Aeons of Death" to "Æons of Death")
- 01:55, 22 September 2008 (diff | hist) . . (+22) . . m Hexen (→Trivia)
- 19:48, 21 September 2008 (diff | hist) . . (+51) . . m Hexen: Deathkings of the Dark Citadel (→Trivia)
- 19:17, 21 September 2008 (diff | hist) . . (+45) . . m Hexen: Deathkings of the Dark Citadel (→Trivia)
- 19:11, 21 September 2008 (diff | hist) . . (+313) . . Hexen: Deathkings of the Dark Citadel
- 19:06, 21 September 2008 (diff | hist) . . (+227) . . m HEXDD.WAD
- 18:46, 21 September 2008 (diff | hist) . . (+1,022) . . N STRIFE0.WAD (Created page.)
- 18:25, 21 September 2008 (diff | hist) . . (+1,370) . . N STRIFE1.WAD (Created page.)
- 14:29, 21 September 2008 (diff | hist) . . (+784) . . N HERETIC.WAD (Created page.)
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