User contributions
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- 07:58, 28 October 2022 (diff | hist) . . (+336) . . Talk:Doom music (→Post-punk references in Doom) (current)
- 16:08, 3 July 2022 (diff | hist) . . (-203) . . WAD (→Directory: remove uncited text about how lump names "should" be NUL-padded or only use certain characters.)
- 12:12, 26 June 2022 (diff | hist) . . (+871) . . New WAD Tool (+command line options) (current)
- 12:00, 26 June 2022 (diff | hist) . . (+95) . . New WAD Tool
- 08:06, 26 June 2022 (diff | hist) . . (+428) . . New WAD Tool (Tags: Mobile edit, Mobile web edit)
- 06:58, 26 June 2022 (diff | hist) . . (+505) . . New WAD Tool
- 06:53, 26 June 2022 (diff | hist) . . (+103) . . N File:Nwt14-pwad.png (Parallel IWAD / PWAD views in New WAD Tool v1.4.)
- 06:53, 26 June 2022 (diff | hist) . . (+100) . . N File:Nwt14-textures.png (Enhanced texture editor in New WAD Tool v1.4.)
- 06:53, 26 June 2022 (diff | hist) . . (+92) . . N File:Nwt14.png (Initial screen for New WAD Tool v1.4.)
- 06:52, 26 June 2022 (diff | hist) . . (+81) . . N File:Nwt13-hex.png (New WAD Tool hexdump view.)
- 06:52, 26 June 2022 (diff | hist) . . (+86) . . N File:Nwt13-textures.png (Texture editor in New WAD Tool.)
- 06:51, 26 June 2022 (diff | hist) . . (+87) . . N File:Nwt13.png (Initial screen for New WAD Tool.)
- 06:50, 26 June 2022 (diff | hist) . . (+26) . . N Newwadtool (+redirect) (current)
- 12:43, 30 April 2022 (diff | hist) . . (+53) . . N User talk:Fraggle (Start new talk page with link to archive) (current)
- 12:42, 30 April 2022 (diff | hist) . . (0) . . m User talk:Fraggle/Archive (Fraggle moved page User talk:Fraggle to User talk:Fraggle/Archive without leaving a redirect: Lots of old discussions here which are no longer relevant) (current)
- 08:52, 30 April 2022 (diff | hist) . . (+171) . . User talk:Fraggle/Archive (→Doom RPG monsters, etc.)
- 22:41, 3 March 2022 (diff | hist) . . (+94) . . A Tracer (add illustration)
- 22:38, 3 March 2022 (diff | hist) . . (+142) . . N File:Revenant rocket trail.png (Screenshot from a WAD by Lee Killough designed to demonstrate stable revenant rocket orbits.) (current)
- 22:29, 3 March 2022 (diff | hist) . . (+40) . . m A VileAttack (add to Attacking code pointers category. archvile attack is one of the oddball attacks that doesn't fit in any of the subcategories)
- 17:29, 3 March 2022 (diff | hist) . . (+2) . . A BrainAwake
- 17:28, 3 March 2022 (diff | hist) . . (+178) . . A BrainAwake (add illustration)
- 17:20, 3 March 2022 (diff | hist) . . (+237) . . A BrainSpit (add illustration)
- 17:17, 3 March 2022 (diff | hist) . . (+117) . . A BrainScream (add illustration)
- 17:06, 3 March 2022 (diff | hist) . . (+38) . . A BossDeath (minor tweak to wording)
- 17:06, 3 March 2022 (diff | hist) . . (+266) . . A BossDeath (add illustration)
- 17:01, 3 March 2022 (diff | hist) . . (+183) . . A CPosAttack (add illustration)
- 16:58, 3 March 2022 (diff | hist) . . (+153) . . A FirePlasma (add illustration)
- 16:53, 3 March 2022 (diff | hist) . . (+159) . . A FireBFG (add illustration)
- 16:49, 3 March 2022 (diff | hist) . . (+202) . . A FireShotgun2 (add illustration)
- 16:42, 3 March 2022 (diff | hist) . . (+178) . . A FirePistol (add illustration)
- 16:41, 3 March 2022 (diff | hist) . . (+184) . . User talk:Fraggle/Archive (→Code pointer sorting)
- 16:35, 3 March 2022 (diff | hist) . . (+164) . . A FireCGun (add illustration)
- 16:34, 3 March 2022 (diff | hist) . . (+41) . . m A FireCGun (add to new subcategory)
- 16:31, 3 March 2022 (diff | hist) . . (+169) . . A BFGSpray (add illustration)
- 16:28, 3 March 2022 (diff | hist) . . (+151) . . A Punch (add illustration)
- 16:27, 3 March 2022 (diff | hist) . . (+151) . . Category:Melee attack code pointers (add illustration)
- 16:24, 3 March 2022 (diff | hist) . . (+253) . . A Explode (add illustration)
- 16:21, 3 March 2022 (diff | hist) . . (+147) . . m Category:Splash damage code pointers (add illustration)
- 16:19, 3 March 2022 (diff | hist) . . (+374) . . Category:Weapon code pointers (add note about safety of mixing code pointer types) (current)
- 16:14, 3 March 2022 (diff | hist) . . (+7) . . m A Explode (add to new subcategory; move out of weapons category since this is technically not a pspr pointer)
- 16:14, 3 March 2022 (diff | hist) . . (+132) . . N Category:Splash damage code pointers (Created page with "DeHackEd "explosion" code pointers that damage things within a certain range of the explosion. Category:Attacking code pointers")
- 16:13, 3 March 2022 (diff | hist) . . (+7) . . m A BFGSpray (add to new subcategory; move out of weapons category since this is technically not a pspr pointer)
- 16:09, 3 March 2022 (diff | hist) . . (+41) . . m A PainDie (add to new subcategory; pain elemental launches lost souls on death)
- 16:07, 3 March 2022 (diff | hist) . . (+114) . . m Category:Missile spawn code pointers (add illustration) (current)
- 16:04, 3 March 2022 (diff | hist) . . (+44) . . m A SkelMissile (add to new subcategory)
- 16:03, 3 March 2022 (diff | hist) . . (+44) . . m A FatAttack3 (add to new subcategory)
- 16:03, 3 March 2022 (diff | hist) . . (+44) . . m A FatAttack2 (add to new subcategory)
- 16:03, 3 March 2022 (diff | hist) . . (+44) . . m A FatAttack1 (add to new subcategory)
- 16:02, 3 March 2022 (diff | hist) . . (+44) . . m A BrainSpit (add to new subcategory)
- 16:00, 3 March 2022 (diff | hist) . . (+41) . . m A SPosAttack (add to new subcategory)
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