User contributions
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- 19:05, 24 April 2025 (diff | hist) . . (-19) . . Heretic source code (→Non-source and obsolete files: It's actually different, since colors desaturate faster and the invulnerability is white instead of gold) (current)
- 14:48, 31 March 2025 (diff | hist) . . (+2) . . MAP30: The Lair (Doom 64) (→Walkthrough: gender neutral) (current)
- 11:03, 27 March 2025 (diff | hist) . . (+559) . . Harmony (→Monsters: Added enemy descriptions)
- 20:09, 27 February 2025 (diff | hist) . . (+1) . . Talk:WAD (→Some more info on A.D Cop:) (current)
- 20:08, 27 February 2025 (diff | hist) . . (+11) . . Talk:WAD (Some more info on A.D Cop: (sorry for fucking it up))
- 20:06, 27 February 2025 (diff | hist) . . (+2,170) . . Talk:WAD (→Some more info on A.D Cop:: new section)
- 19:12, 27 February 2025 (diff | hist) . . (+115) . . Mars 3D (→Trivia: Added more sources for graphics)
- 16:52, 16 February 2025 (diff | hist) . . (+165) . . Talk:Combat shotgun (→"Combat Shotgun" is also the name given to the Super Shotgun in Doom II's manual)
- 18:47, 14 February 2025 (diff | hist) . . (+517) . . N Talk:Combat shotgun (→"Combat Shotgun" is also the name given to the Super Shotgun in Doom II's manual: new section)
- 03:54, 31 January 2025 (diff | hist) . . (+1) . . User:Robotcthulhu/How to survive your first week at the Doom Wiki (→After editing, but before you hit "Submit changes": Changed an "if" to a "but" so the sentence flows better)
- 23:06, 29 January 2025 (diff | hist) . . (+352) . . Talk:Translucency (→Doom + Doom II added transparency) (current)
- 22:58, 29 January 2025 (diff | hist) . . (+362) . . Talk:Translucency (→Doom + Doom II added transparency: new section)
- 15:51, 25 January 2025 (diff | hist) . . (+1,035) . . REKKR (→Monsters: Added monster HP values (save for the Sunken Land monsters since I haven't bought it yet))
- 00:45, 25 January 2025 (diff | hist) . . (0) . . REKKR (→Heavies: Fixed an innacuracy (Skeletowers are stronger versions of the Skelly Belly, not the Skeleturret.)
- 03:26, 14 January 2025 (diff | hist) . . (+1) . . DBP13: Alien Bastards! (→Changed monsters: Somehow no one noticed my typo until now lol)
- 03:24, 14 January 2025 (diff | hist) . . (+402) . . Talk:WAD (→RemoteRidicule: new section)
- 03:20, 14 January 2025 (diff | hist) . . (+327) . . Rise of the Triad (→Relationship to Doom: Added infro about RemoteRidicule)
- 02:43, 14 January 2025 (diff | hist) . . (+171) . . Doom Bible (→Other: Added Officer's/Collector's pistol (Pages 17 and 23 of the Doom Bible PDF))
- 03:52, 6 January 2025 (diff | hist) . . (-16) . . DBP13: Alien Bastards! (→Custom monsters: Accidentally swapped around the colon and semicolon when formatting The Big Brain lol, also caught a typo, decapitalized "spiderdemon" and removed some unnecessary text in the Mancubus description.)
- 03:49, 6 January 2025 (diff | hist) . . (-41) . . DBP13: Alien Bastards! (→Custom monsters: Made a few entries a bit more "to the point", added short entry for The Big Brain, added missing detail about Jetpack Alien, and made Flesh Flower flow a little better)
- 18:01, 4 January 2025 (diff | hist) . . (+223) . . DBP13: Alien Bastards! (→Content: Forgot the unnamed Jetpack Alien lol)
- 17:48, 4 January 2025 (diff | hist) . . (+2,251) . . DBP13: Alien Bastards! (→Custom monsters: Added the custom monsters (Names taken from cast sequence))
- 15:02, 4 January 2025 (diff | hist) . . (+23) . . Talk:Unused Doom music (→A Duke Nukem II song was intended to be used in Doom 0.5)
- 15:01, 4 January 2025 (diff | hist) . . (+835) . . Talk:Unused Doom music (→A Duke Nukem II song was intended to be used in Doom 0.5: new section)
- 22:48, 5 December 2024 (diff | hist) . . (+69) . . MAP20: The Last Stand (Perdition's Gate) (→Areas / screenshots) (current)
- 22:47, 5 December 2024 (diff | hist) . . (+69) . . MAP18: The Throne of the Vile (Perdition's Gate) (→Areas / screenshots)
- 22:47, 5 December 2024 (diff | hist) . . (+69) . . MAP17: Interdimensional Control Centers (Perdition's Gate) (→Areas / screenshots) (current)
- 22:46, 5 December 2024 (diff | hist) . . (+69) . . MAP16: The Alien Shrine (Perdition's Gate) (→Areas / screenshots) (current)
- 22:46, 5 December 2024 (diff | hist) . . (+69) . . MAP13: Distant Worlds (Perdition's Gate) (→Areas / screenshots)
- 22:45, 5 December 2024 (diff | hist) . . (+68) . . MAP06: UAC Sub-Basement, Waste Areas (Perdition's Gate) (→Areas / screenshots) (current)
- 22:45, 5 December 2024 (diff | hist) . . (+68) . . MAP05: UAC Executive Areas, Sub-Basement Entry (Perdition's Gate) (→Areas / screenshots) (current)
- 22:44, 5 December 2024 (diff | hist) . . (+68) . . MAP04: UAC Executive Areas, Storage Area (Perdition's Gate) (→Areas / screenshots)
- 22:42, 5 December 2024 (diff | hist) . . (+70) . . MAP03: UAC Executive Areas, Recreation Area/Yard (Perdition's Gate) (→Areas / screenshots)
- 22:40, 5 December 2024 (diff | hist) . . (+118) . . MAP01: UAC Main Lobby, Shipping and Receiving/Main Gate (Perdition's Gate) (→Technical information)
- 22:37, 5 December 2024 (diff | hist) . . (+141) . . User talk:MargaretThatcher (→Put images in articles?) (current)
- 17:39, 26 November 2024 (diff | hist) . . (+82) . . List of levels with completion issues (Added E1M3 from Chex Quest (a Flemoidus Commonus is placed out-of-bounds))
- 03:15, 26 November 2024 (diff | hist) . . (+261) . . Talk:Monster infighting (→Lack of information regarding Strife: new section) (current)
- 15:08, 15 November 2024 (diff | hist) . . (+15) . . Doom RPG (→Monsters: accuracy)
- 16:12, 28 October 2024 (diff | hist) . . (-45) . . The Sky May Be (→Weapon differences: Accuracy)
- 12:22, 14 October 2024 (diff | hist) . . (+23) . . N Ironlich (Added a redirect) (current)
- 14:15, 25 September 2024 (diff | hist) . . (+98) . . Batman Doom (→Trivia)
- 23:56, 24 September 2024 (diff | hist) . . (+180) . . MAP06: Chinatown (Batman Doom) (→Trivia)
- 15:09, 7 September 2024 (diff | hist) . . (+207) . . MAP15: Ash Mill (Legacy of Rust) (→Trivia)
- 16:20, 3 September 2024 (diff | hist) . . (+188) . . N Talk:Tyrant (Legacy of Rust) (→Redundant?: new section)
- 00:43, 31 August 2024 (diff | hist) . . (+1,622) . . N Category talk:Strife screenshots (→MobyGames has prerelease screenshots: new section) (current)
- 18:44, 30 August 2024 (diff | hist) . . (+204) . . N File:HEXN 08.png (Screenshot of a pre-release version of Hexen. This screenshot was included in issue 19 (November 1995) of the CD-only Interactive Entertainment magazine.)
- 18:43, 30 August 2024 (diff | hist) . . (+254) . . N File:HEXN 07A.png (Screenshot of a pre-release version of Hexen. It shows an early version of Hub 2: Darkmere. This screenshot was included in issue 19 (November 1995) of the CD-only Interactive Entertainment magazine.)
- 18:42, 30 August 2024 (diff | hist) . . (+204) . . N File:HEXN 07.png (Screenshot of a pre-release version of Hexen. This screenshot was included in issue 19 (November 1995) of the CD-only Interactive Entertainment magazine.)
- 18:41, 30 August 2024 (diff | hist) . . (+254) . . N File:HEXN 06A.png (Screenshot of a pre-release version of Hexen. It shows an early version of Hub 2: Darkmere. This screenshot was included in issue 19 (November 1995) of the CD-only Interactive Entertainment magazine.)
- 18:39, 30 August 2024 (diff | hist) . . (+204) . . N File:HEXN 06.png (Screenshot of a pre-release version of Hexen. This screenshot was included in issue 19 (November 1995) of the CD-only Interactive Entertainment magazine.)
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