User contributions
From DoomWiki.org
- 02:32, 5 August 2013 (diff | hist) . . (-1) . . Christian B. Caldarone (The King Doom Experience)
- 04:16, 2 August 2013 (diff | hist) . . (+444) . . N King Doom Experience CD (Created page with "The KDX CD Level Compilation (2003) '''The King Doom Experience CD release''' is a level compilation of all WADs present in the [[idgame...")
- 04:00, 2 August 2013 (diff | hist) . . (+68) . . Christian B. Caldarone (The King Doom Experience)
- 03:43, 2 August 2013 (diff | hist) . . (+351) . . N File:KDX-CD-release.png (The King Doom Experience CD release is a compilation of all custom made PWADs for Doom, Doom II, Heretic and Hexen, present in the idgames archive in 2003. All levels have been pre-loaded into the KDX frontend, which also installs from the CD set together)
- 03:33, 2 August 2013 (diff | hist) . . (+400) . . Christian B. Caldarone (The King Doom Experience)
- 17:12, 1 August 2013 (diff | hist) . . (+65) . . Christian B. Caldarone (The King Doom Experience)
- 17:10, 1 August 2013 (diff | hist) . . (+116) . . N File:CBC2002.jpg (Christian B. Caldarone (2002), Developer of KDX - The King Doom Experience) (current)
- 08:04, 30 July 2013 (diff | hist) . . (+405) . . N DoomCQ (Created page with "DoomCQ - Doom Online Play'''DoomCQ''' is an ICQ-style interface for playing Doom online together. It has been developed by [[Christian B. Cal...")
- 07:50, 30 July 2013 (diff | hist) . . (+535) . . N The Universal Master Server (Created page with "The Universal Master Server (UMS)'''The Universal Master Server (UMS)''' is a TCP/IP based master server used by [[The King Doom Experie...")
- 02:52, 30 July 2013 (diff | hist) . . (+388) . . N File:UMS main window.jpg (The Universal Master Server (UMS) - A TCP/IP based server implementation to maintain a list of hosted Doom games for online play. UMS was originally developed for network monitoring of IT infrastructures, but another personality of UMS turned out to be th) (current)
- 02:41, 30 July 2013 (diff | hist) . . (+353) . . N File:KDX gameserver reporter.jpg (The King Doom Experience (KDX) - Game-Server Reporter. Little daemon like tool to announce a hosted Doom game to the Universal Master Server (UMS). The Reporter daemon listens at the same time for queries from clients and helps to synchronize game setting) (current)
- 02:34, 30 July 2013 (diff | hist) . . (+382) . . N File:KDX gamebrowser.png (The King Doom Experience (KDX) - Online Game Browser. Main window of another different method to play Doom online with KDX. This approach is based on a classical master server implementation, holding a list of game server hosts. The game browser is used t) (current)
- 02:26, 30 July 2013 (diff | hist) . . (0) . . File:KDX through GSA.jpg (uploaded a new version of "File:KDX through GSA.jpg": The King Doom Experience (KDX) - Screenshot of an active KDX session within GameSpy Arcade (GSA). Even GSA's restriction to only allow two participants for playing Doom online has been te)
- 02:18, 30 July 2013 (diff | hist) . . (+383) . . N File:KDX through GSA.jpg (The King Doom Experience (KDX) - Screenshot of an active KDX session within GameSpy Arcade (GSA). Even GSA's restriction to only allow two participants for playing Doom online has been teared down by the KDX-to-GSA Gateway. As you can also see from the tw)
- 02:06, 30 July 2013 (diff | hist) . . (+183) . . N File:KDX-to-GSA-Gateway.jpg (The King Doom Experience (KDX) - KDX-to-GSA Gateway Application, allowing to extend the Doom functionality of GameSpy Arcade to new heights.) (current)
- 02:02, 30 July 2013 (diff | hist) . . (+161) . . N File:KDX DoomCQ.jpg (The King Doom Experience (KDX) - DoomCQ Plug-In. An ICQ-style interface allowing to seek buddies online to chat'n frag.) (current)