User contributions
From DoomWiki.org
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- 00:01, 18 January 2025 (diff | hist) . . (+215) . . List of commercial compilations (<ref name="TournamentEdition">Also features levels for ''Rise of the Triad'', ''{{wp|Descent (video game)|Descent}}'', and ''{{wp|Star Wars: Dark Forces}}''.</ref>) (current)
- 23:56, 17 January 2025 (diff | hist) . . (+28) . . Laura Beyer's DOOM (→External links: ONEMANDOOM: WAD Reviews link)
- 23:52, 17 January 2025 (diff | hist) . . (-66) . . Laura Beyer's DOOM (dwforums template, moved link for Level Creator to external links)
- 23:50, 17 January 2025 (diff | hist) . . (+2,526) . . N Laura Beyer's DOOM (Created article)
- 23:43, 17 January 2025 (diff | hist) . . (+41) . . N Episode WAD (Created redirect) (current)
- 23:51, 10 January 2025 (diff | hist) . . (+33) . . Chex Quest 3 (→Vanilla version: released on December 2, 2024) (current)
- 23:24, 10 January 2025 (diff | hist) . . (+15) . . Entryway (Logicware)
- 15:14, 29 December 2024 (diff | hist) . . (+73) . . Thug (It was modeled in plasticine by Thomas Möller of The Innocent Crew.) (current)
- 15:01, 29 December 2024 (diff | hist) . . (+107) . . TeamTNT (→Controversy: Two members of TeamTNT also worked on other commercial PWADs under the name Wraith Corporation.)
- 14:58, 29 December 2024 (diff | hist) . . (+1) . . Shawn Green (Gearbox ported Halo to Windows) (current)
- 17:13, 28 December 2024 (diff | hist) . . (0) . . User talk:Technopeasant1994 (→Steam titles) (current)
- 17:13, 28 December 2024 (diff | hist) . . (-132) . . Steam (→Indie games: Removed redlinks as per suggestion by Xymph, re-link them if or when an article is made)
- 17:11, 28 December 2024 (diff | hist) . . (+149) . . User talk:Technopeasant1994 (→Steam titles)
- 02:14, 28 December 2024 (diff | hist) . . (+19) . . Amiga (→In Doom mods: Link fix) (current) (Tags: Mobile edit, Mobile web edit)
- 02:13, 28 December 2024 (diff | hist) . . (-30) . . Amiga (→In Doom mods: Cite author fix) (Tags: Mobile edit, Mobile web edit)
- 00:49, 28 December 2024 (diff | hist) . . (+6) . . Amiga (→In Doom mods: Just wanted to clarify The Chaos Engine mod is first-person)
- 00:48, 28 December 2024 (diff | hist) . . (+321) . . Amiga (→In Doom mods: * Another mod by Cherno replicates the top-down shooter ''{{wp|The Chaos Engine}}'' to GZDoom.{{cite web|url={{zdforums|t=62571|Doomsday Machine - A Chaos Engine TC for Doom!)}}|author=MacDee, Mike|publishdate=1)
- 00:42, 28 December 2024 (diff | hist) . . (+300) . . Amiga (→In Doom mods: * A mod inspired by ''{{wp|Fears}}'' was created by Mike MacDee (Impie) in 2019.{{cite web|url={{zdforums|t=64539|FEARS - Amiga Remake - 8 Level Demo + Guns Only Mod)}}|author=MacDee, Mike|publishdate=1 May)
- 14:02, 27 December 2024 (diff | hist) . . (+57) . . WizardWorks (→Trivia: BreezeWiki link for Vengeance) (current)
- 12:09, 27 December 2024 (diff | hist) . . (+96) . . KEX Engine (Killing Time: Resurrected in intro) (current) (Tags: Mobile edit, Mobile web edit)
- 21:07, 26 December 2024 (diff | hist) . . (+74) . . Level editor (→In-house level editors: The idStudio editor was used in the development of Doom Eternal.) (current)
- 20:17, 26 December 2024 (diff | hist) . . (+167) . . Simply Silly Software (BreezeWiki links) (current)
- 20:13, 26 December 2024 (diff | hist) . . (+7) . . Logicware ({{wp|3DO Interactive Multiplayer}})
- 20:12, 26 December 2024 (diff | hist) . . (+4) . . Doom (3DO) (Logicware link) (current)
- 20:11, 26 December 2024 (diff | hist) . . (+8) . . Commercial games (Logicware links) (current)
- 20:10, 26 December 2024 (diff | hist) . . (+4) . . Killing Time (Logicware link)
- 20:08, 26 December 2024 (diff | hist) . . (+4) . . Rebecca Ann Heineman (Logicware link) (current)
- 20:07, 26 December 2024 (diff | hist) . . (+625) . . N Logicware (Created article)
- 20:25, 24 December 2024 (diff | hist) . . (-3) . . m Killing Time (→Development: Author cite fix)
- 20:14, 24 December 2024 (diff | hist) . . (+4) . . m Killing Time (→Gameplay: Sentence flow)
- 20:12, 24 December 2024 (diff | hist) . . (+43) . . Killing Time (, presented as a seamless {{wp|open world}},)
- 20:08, 24 December 2024 (diff | hist) . . (+44) . . Nerves of Steel (later followed by Operation Body Count.)
- 18:25, 24 December 2024 (diff | hist) . . (+272) . . Nerves of Steel (→External links: Forum threads, blog review)
- 21:10, 22 December 2024 (diff | hist) . . (+30) . . m Killing Time (→Development: Cite fix)
- 19:38, 21 December 2024 (diff | hist) . . (+15) . . Killing Time: Resurrected (→Trivia: (GHOST15.webm)) (current)
- 01:12, 21 December 2024 (diff | hist) . . (+617) . . Project Osiris (A derived project has been initiated to convert over ''{{wp|Alien Breed 3D II: The Killing Grounds}}''.{{cite web|url={{dwforums|146310|Alien Breed 3D 2: The Killing Grounds total conversion for GZDoom}}|author=CravenCoyote|publishdate=6 July 2024|publica)
- 01:10, 21 December 2024 (diff | hist) . . (+7) . . m Amiga (→In Doom mods: Cite fix)
- 01:10, 21 December 2024 (diff | hist) . . (+299) . . Amiga (→In Doom mods: Derived and endorsed by Project Osiris)
- 00:56, 21 December 2024 (diff | hist) . . (+319) . . Amiga (→In Doom mods: * A separate project has been initiated to convert ''{{wp|Alien Breed 3D II: The Killing Grounds}}'' to GZDoom.{{cite web|url={{dwforums|146310|Alien Breed 3D 2: The Killing Grounds total conversion for GZDoom}}|author=CravenCoyote|pub)
- 09:23, 20 December 2024 (diff | hist) . . (+613) . . Killing Time (→Development: Luytinski cites) (Tags: Mobile edit, Mobile web edit)
- 09:18, 20 December 2024 (diff | hist) . . (+423) . . Killing Time (→Development: According to tools engineer Michael Lutynski, the game's redone levels were created using the {{wp|Build (game engine)|Build}} level editor from ''Duke Nukem 3D'', then double converted to WAD files and finally to the engine's...) (Tags: Mobile edit, Mobile web edit)
- 18:43, 19 December 2024 (diff | hist) . . (+4) . . m Gloom (Doom engine) (current)
- 18:30, 19 December 2024 (diff | hist) . . (+4) . . m Microsoft Windows (Killing Time: Resurrected) (current)
- 18:23, 19 December 2024 (diff | hist) . . (+133) . . Killing Time: Resurrected (→Trivia: * Similar to other modern re-releases, the cross on the medical bag held by Angela Conway in one vision is turned from red to green.)
- 18:00, 19 December 2024 (diff | hist) . . (0) . . Killing Time (→Development: Fixed link for Here On This Island - thanks Xymph!)
- 10:47, 19 December 2024 (diff | hist) . . (+668) . . Talk:Killing Time (→Build editor: Burger quote) (Tags: Mobile edit, Mobile web edit)
- 09:52, 19 December 2024 (diff | hist) . . (+773) . . Talk:Killing Time (→Build editor) (Tags: Mobile edit, Mobile web edit)
- 08:17, 19 December 2024 (diff | hist) . . (+709) . . N Talk:Killing Time (Build editor discussion) (Tags: Mobile edit, Mobile web edit)
- 22:42, 18 December 2024 (diff | hist) . . (+333) . . Killing Time (→Development: Two original songs were created for the game, "[https://www.youtube.com/watch?v=Vg93NnwidFo On This Island]" by Robert Vieira and sung by Elizabeth Snyder, which plays in the ballroom, and "[https://www.youtube.com/watch?v=JDjLUxsKLNI T)
- 20:58, 18 December 2024 (diff | hist) . . (+83) . . Linux (→Trivia: * The iDoom port was created for {{wp|iPod|devices}} running {{wp|iPodLinux}}.) (current)
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