Difference between revisions of "RRW D201"

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(Created page with "{{wad |author=Richard Ward |type=l |iwad=Doom II |year=1996 |link={{ig|id=4588}} }} {{map|slot=MAP01|nocat=true}} {{Level stub}} '''RRW_D201''' is a single-level PWAD for...")
 
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== Deathmatch ==
 
== Deathmatch ==
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===Player spawns===
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This level contains four spawn points:
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# facing north. ('''thing 274''')
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# facing north. ('''thing 309''')
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# facing north. ('''thing 327''')
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# facing north. ('''thing 345''')
  
 
== Statistics ==
 
== Statistics ==

Revision as of 06:38, 10 November 2019

RRW D201
Add a screenshot and caption
Author Richard Ward
Port Vanilla Doom
IWAD Doom II
Year 1996
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

RRW_D201 is a single-level PWAD for Doom II that came out in 1996. It was designed by Richard R. Ward, and is a Doom II version of his RRWARD01.

Walkthrough

Map of RRW_D201
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 59)
  2. (sector 127)
  3. (sector 148)
  4. (sector 169)
  5. (sector 172)
  6. (sector 229)
  7. (sector 313)
  8. (sector 354)
  9. (sector 377)
  10. (sector 568)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing north. (thing 274)
  2. facing north. (thing 309)
  3. facing north. (thing 327)
  4. facing north. (thing 345)

Statistics

Map data

Things 599
Vertices 3087*
Linedefs 3185
Sidedefs 4366
Sectors 569
* The vertex count without the effect of node building is 2615.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links