Difference between revisions of "MAP03: Degenerator (Earthless: Prelude)"

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(Bugs: Added a bug, the bridge is texturless on its eastern side.)
(Tags: Mobile edit, Mobile web edit)
(Walkthrough: more cleanup; no need to reiterate areas with supplies are what tags secrets; not seeing any texture problems with the donut bridge)
 
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===Secrets===
 
===Secrets===
# In the small hall with the skull switch that lowers the [[red keycard]], To the opposite of the hall is a metallic techno wall which can be lowered to access a [[box of bullets]] and a [[backpack]], The floor that the supplies is on is the what tags the secret.('''sector 248''')
+
# In the small hall with the skull switch that lowers the [[Key|red keycard]], to the opposite of the hall is a metallic techno wall which can be lowered to access a [[box of bullets]] and a [[backpack]]. ('''sector 272''')
# In the Toxic maze near the end of it is a wall with metal borders on both sides of it, Open it like it is a door and inside is where you tag the secret, This area contains a [[megaarmor]] and 20 [[health bonuses]].('''sector 272''')
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# In the toxic maze near the end of it is a wall with metal borders on both sides of it. Open it like it is a door, inside are a [[megaarmor]] and 20 [[health bonus]]es. ('''sector 312''')
# At the end of the level go through the yellow bars after killing all the teleporting enemies, then make a left and lower the wall with cracks and holes in it to get a [[soulsphere]], Grabbing the [[soulsphere]] off its pedestal is what tags the secret. ('''sector 312''')
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# At the end of the level go through the yellow bars after killing all the teleporting enemies, then make a left and lower the wall with cracks and holes in it to get a [[soulsphere]]. ('''sector 248''')
  
 
===Bugs===
 
===Bugs===
* In the yellow key room pressing the switch that lowers the lift in the center of the pit will reveal that the bridge that connects the donut shaped island to the yellow key has no texture.
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* In the yellow key room pressing the switch that lowers the lift in the center of the pit will reveal that the bridge that connects the donut shaped island to the yellow key has no texture.{{proofmark}}
  
 
===Demo files===
 
===Demo files===

Latest revision as of 03:40, 5 March 2022

Earthless: Prelude maps
Contact: Lost
The Hanged Gardens

06 07 08 09 10

Realm of the Weeping

11 12

This level occupies the map slot MAP03. For other maps which occupy this slot, see Category:MAP03.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP03: Degenerator is the third map of Earthless: Prelude. It was designed by James Paddock (Jimmy) and uses the music track "Dark Halls" by Robert Prince. The par time defined in MAPINFO is 2:00.

Walkthrough[edit]

Map of Degenerator
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the small hall with the skull switch that lowers the red keycard, to the opposite of the hall is a metallic techno wall which can be lowered to access a box of bullets and a backpack. (sector 272)
  2. In the toxic maze near the end of it is a wall with metal borders on both sides of it. Open it like it is a door, inside are a megaarmor and 20 health bonuses. (sector 312)
  3. At the end of the level go through the yellow bars after killing all the teleporting enemies, then make a left and lower the wall with cracks and holes in it to get a soulsphere. (sector 248)

Bugs[edit]

  • In the yellow key room pressing the switch that lowers the lift in the center of the pit will reveal that the bridge that connects the donut shaped island to the yellow key has no texture.[?]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 2, 2022.

Statistics[edit]

Map data[edit]

Things 437
Vertices 1745*
Linedefs 1962
Sidedefs 2758
Sectors 338
* The vertex count without the effect of node building is 1585.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]