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Strife

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[[Image:{{mainimage|Strife_box.jpg|thumb|right|Strife UK retail box.]]}}
'''Strife: Quest for the Sigil''' is a hybrid first person shooter and {{wp|Role-playing game (video games)|role playing game}} built on the [[Doom engine]], created in [[Timeline#1996|1996]] by [[Rogue Entertainment]] and published by [[Velocity Incorporated]]. Uniquely amongst Doom engine games, it contains heavy elements of plot and story within the gameplay itself, supported by interactive characters with professional voice acting. Choices are given to the player through a [[dialogue]] system, some of which can impact the ending of the game. Among its other added features were [[hub]]s similar to those found in [[Hexen]], an [[Artifact|inventory]], the ability to increase the player's accuracy with most of the weapons, an item that could destroy force fields, and the ability to raise the player's maximum health from 100 to as much as 200 permanently. Strife is the very last commercial game to use the Doom engine. Its [[Strife source code|source code]] was [http://en.wikipedia.org/wiki/Strife_%28video_game%29#Development lost].