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149 bytes added, 06:06, 22 September 2015
Crispy Doom does not crash when loading maps in Hexen format
*[[Blockmap|BLOCKMAP]]: Collision-detection information which determines whether objects in a map are touching.
*[[Behavior|BEHAVIOR]]: Not originally a part of Doom, the BEHAVIOR lump was first used in Hexen and contains the compiled scripts that this map will use. Vanilla Doom and other ports designed for Doom only will crash when this lump is present because Hexen format levels are not compatible with Doom format levels. In [[Crispy Doom]] 2.3+ it is possible to load and explore maps in Hexen format, but all interactions with the environment are most probably broken. This lump must be present for Hexen format levels since it is the only way to tell if a map is in Hexen or Doom format.
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